Recent content by OreEnthusiast

  1. O

    Certain POI interactable buttons aren't active unless triggered by a mission

    2 that I've come across so far are the back garage door of the post office in the new Appliance Co. POI and then the underground bunker door in the Fort Quonset POI. When first interacted with without activating a mission to reset the POI these interactable buttons are inactive. Not a huge issue...
  2. O

    Save data isn't going to the normal folders and instead being stored in a newly created folder called "Program" in the C drive

    Switched to experimental for a bit and came across this problem. Now the game only stores and reads from this "Program" folder in the C drive which causes error messages to pop up when I start up windows saying it needs to be renamed. Even after switching back to stable A21 it's still storing...
  3. O

    Could we get a T3 Baton?

    The intellect tree offers some pretty unique combat options but they're very limited as well. Once you upgrade from the early game and can use stun batons + robotics it feels really nice being given these cool new toys to play with, especially compared to the relatively slower jump up of other...
  4. O

    Ragdoll effects from Sledge Turret and Stun Baton still affect friendly players despite no friendly fire

    Even with friendly fire turned off these effects can still hit players. The Sledge turret can be used directly by holding it and using it on another player. This actually causes a few other bugs as a result. The Stun Baton's repulsor effect does the same but you can't hit a player directly...
  5. O

    PC Will A21 be implementing perk bonuses into the new tool perks?

    Things like damage bonuses from Miner 69er or gathering bonuses from Motherlode. I think it'd be annoying if only the crafting aspect of the tool related perks were moved over and you'd still be strong armed into specing for perk builds that you don't want just to cut the grind down. 
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