Lol I've actually had pretty much the same idea but I figured I shouldn't even bring it up since everyone here seems to have a deep-rooted hatred towards LBD.
Yeah, I'm kinda not feelin' it. Seems kinda too complicated for a simple stop-gap quest. And it's not like people wouldn't speedrun this...
Man I fell ya, the game is just so much more tense (and therefore fun imo) when I set the backpack to delete all on death.
Tbh I don't even know were they'd be useful. I figure that just a regular ol' rope would be a more universally useful addition.
Man, those spam bots are getting worse and worse
I figure I've already said pretty much all I had to say, we just began arguing in circles.
No more. No less. A Master and an apprentice. 😆
Meh, I figure we'll never agree because we apparently consider different things as "fun". I guess there ain't no point in going against 2 mods since the idea will never get considered regardless.
At this point we're arguing about highly subjective things anyway. I still think that removing...
The thing is, I genuinely believe that it would make the game more fun. As I've explained before: I figure a change like that would make weapons more equal and would let people mix and match weapons some more, plus "backup" guns would be more viable. This is an idea I've gotten after making my...
I figure it's because guns IRL also aren't 100% accurate, but hey, same difference. Plus, I wasn't arguing about what it's supposed to simulate, you were. I only needed to prove that it exists in order to make this
relevant again.
And thank god we got a loot abundance slider instead.
Or perk...
https://www.youtube.com/watch?v=E4zpFq2N1jA (TF2 random bullet spread example)
https://www.youtube.com/watch?v=yyvTH_6gLUo (CS:GO and CS1.6 inaccuracy example)
https://www.youtube.com/shorts/5mZvIEoNAy0 (Valorant example)
I don't really have more examples since I'm not that much into sweaty...
The thing is, in AD&D you can't exactly aim for yourself. That's where all the hardcore tabletop RPG comparisons fail imo.
Do we live in some different realities? A vast majority of FPS game's I've played have some amount of inaccuracy. Even some multiplayer titles centered around realism and...