That all being said if the devs said no jars. Then no jars. The idea is out there now if a modder wants to pick it up or if the devs for some reason do bring back jars in the future.
Sorry for digging up the rotted horse to beat it again.
Honestly have no clue about the whole dumping ideas on devs. But if a moderator says I'm good to go then let it flow.
My idea (not sure how viable on the programming side) would be to treat water jars as an item that either degrades with time or use making them go poof after the allotment is...
I've read some of the ideas on the jars but I don't agree with most. I love that they made jars non craft able since they were broken and Made the survival aspect of finding water mundane. Vitamins lost their use unless you were a shamwitch eater. Golden rod tea as well.
I have some thoughts...