Recent content by NekoPawtato

  1. NekoPawtato

    Trader mission failure to access

    The issue related to the copyFrom error that pops up should be fixed now as of V2.2 Thank you
  2. NekoPawtato

    Horde Night ending early

    This should be fixed now in the latest V2.3 b9 build but please let us know if you still run into this. The last spawn group will spawn a total of 999 zombies which should last the entire blood moon. There was also an issue that was fixed in b9 where if you didn't specify a duration the wave...
  3. NekoPawtato

    Biome gear shows Armor as unlock

    This should be fixed now as of V2.3 b9 Thank you
  4. NekoPawtato

    Windows The deer are acting strange

    Thank you for reporting. I was able to confirm this issue and have written an internal ticket on it.
  5. NekoPawtato

    Windows Graves

    Thank you for reporting. This is a known issue, and I've added this report to our internal ticket
  6. NekoPawtato

    Windows The gate is positioned incorrectly

    Thank you for reporting. I've confirmed the issue and have written an internal ticket for it
  7. NekoPawtato

    Trader Rekt Won't give 'Intro Buried Supplies Opening Quest'

    Thank you for reporting. I believe the issue is due to the fact that by default the intro to buried supplies only searches for valid areas within 100-500m from the trader. From the looks of your 16k map, the area around the trader is so compact with POIs that there is no valid spot to do a...
  8. NekoPawtato

    Incorrect localization is Russian

    Thank you for reporting. I was able to reproduce the first issue with the text being too long and have written an internal ticket for it For your second issue about the text not being translated, is that still an issue in the latest experimental? There was a bunch of localization updates...
  9. NekoPawtato

    Windows Demolished Vanity Tower: Doors, Trash, TVs, Chairs, Sofas, Metal Rubble, and "Coffee Tables" Left Floating

    Thank you for reporting. This is a known issue that has been around for a while. I've added this report to the ticket.
  10. NekoPawtato

    PS 1x5 Pressure Plates Issue

    Thank you for reporting. This is a known issue and there is still a ticket open for it. I've gone ahead and added this report to it.
  11. NekoPawtato

    Splinted Leg Status Persisting Through Death

    Thank you for reporting. I was able to reproduce this issue and have written an internal ticket for it
  12. NekoPawtato

    Item icons don't enlarge on the toolbelt

    Thank you for reporting. I was able to reproduce this and have added this info to our internal ticket.
  13. NekoPawtato

    Day 35 Horde Night zombie spawning ended at 3:26am instead of continuing until 4am.

    This has been fixed as of V2.3 b9 experimental. The final spawn group should last the entire blood moon now instead of just 1 in game hour. Thank you
  14. NekoPawtato

    Day 35 Horde Night zombie spawning ended at 3:26am instead of continuing until 4am.

    Thank you everyone for reporting and sharing your findings. I wasn't able to repro this in our latest internal builds, but can confirm it happens in the current experimental. I've opened a ticket for this so we can take a closer look. Edit: This has been resolved and should be fixed in the next...
  15. NekoPawtato

    Windows Playtest in Prefab Editor sleepers not spawning

    Were you previously playing on a save with zombie spawns off? I think those settings carry over when doing a playtest. Try making a new navezgane game with all default settings, then go back to prefab editor and hit playtest and try again
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