Marking this one as not a bug, as it appears to have been a configuration option on gportal side (see https://community.thefunpimps.com/threads/backpack-is-not-working-it-do-not-appear-when-u-die-its-my-fault-but-why.43799/#post-601056 )
There was an issue some time ago about specific settings causing this issue even though it was supported (Like -1 for no chunk reset would cause the server to think it is "modded"). This should be resolved now but let us know with a new ticket if you still have this issue.
Thank you for reporting. I see this is a known issue (see https://community.thefunpimps.com/threads/missing-pipe-flame.43381/#post-619047) so I have moved this over to duplicate
Thank you for reporting. I see this is a known issue (see https://community.thefunpimps.com/threads/missing-pipe-flame.43381/#post-619047) so I have moved this over to duplicate
Thank you for reporting. This has been a known issue for a while, and may take some time to properly address. I've gone ahead and made a ticket for this.
Thank you for reporting. I was not able to reproduce this issue, but your logs show that you have some mods. Please try removing them, validating files, and starting a new game to see if the issue still persists.
Thank you for reporting. I see this issue happening in the current public builds but am not seeing it in our internal builds. There has been some changes recently related to transparency rendering that likely has fixed this issue. Will go ahead and move this to WIP.
This should be fixed now in the latest V2.3 b9 build but please let us know if you still run into this. The last spawn group will spawn a total of 999 zombies which should last the entire blood moon. There was also an issue that was fixed in b9 where if you didn't specify a duration the wave...