n2n1's latest activity

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    n2n1 replied to the thread PC V2.3 b8 EXP.
    Inside xml`s, developers' comments on the nuances of the work of a function often come across. But they can only be on some one...
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    n2n1 reacted to schwanz9000's post in the thread PC V2.3 b8 EXP with Like Like.
    I'm sure faatal has talked about this topic a few times. Several programmers look into this on an almost daily basis. Optimizations...
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    n2n1 reacted to schwanz9000's post in the thread PC V2.3 b8 EXP with Like Like.
    1. We have no plans to change the blood moon mechanic at this time. 2. We have several ideas on the table, but nothing coming any time...
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    n2n1 reacted to schwanz9000's post in the thread PC V2.3 b8 EXP with Like Like.
    This is in gamestages.xml. For example, the final stage of the day 7 horde can have 2 zombies alive per player up to a count of 999...
  • n2n1
    n2n1 reacted to schwanz9000's post in the thread PC V2.3 b8 EXP with Like Like.
    This is a new set of properties that can be setup for custom blocks to show a radial menu of game events. For example, I can make a new...
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    n2n1 reacted to bdubyah's post in the thread PC V2.3 b8 EXP with Confused Confused.
    What is this?
  • n2n1
    n2n1 reacted to EvilPolygons's post in the thread PC V2.0 Storms Brewing Dev Diary with Like Like.
    I know the perfect guy for the job. If you can find him.
  • n2n1
    n2n1 reacted to Ouch Quit It's post in the thread PC V2.0 Storms Brewing Dev Diary with Like Like.
    Ive been playing this game since A4......the game has now progressed to a NON survival game with less and less sand box play. the theme...
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