Recent content by moongaming

  1. moongaming

    Oignon's Vehicle Pack (Ski, Snowboard, Sled, Skateboard, etc..)

    Oignon's Vehicle Pack Adds some vehicles Hey everyone ! This mod adds 8 vehicles to the game it includes some Skis, a Snowboard, a Skateboard, a Kart, a Sled/large sled, an Office chair and a Kick-scooter / Electric Kick-scooter Here's a quick video showing the winter vehicles...
  2. moongaming

    Gore Overhaul (Blood stains, blood on weapon and more!)

    Quick update ! -Added blood on shotguns (blunderbuss included) when hitting enemy very close (this one goes away in 5 seconds) -Fixed weapon blood triggering on vehicle/junk turret -Fixed warning on load thanks @Reytag for the bug report!
  3. moongaming

    Gore Overhaul (Blood stains, blood on weapon and more!)

    Hey, I'm happy to show this modlet I've been working way too much time on. here's what's added to the game: -Blood stains: when you hit zombies/animals with a bullet/melee hit. can stack twice on every body part -Blood on melee weapons: Your melee weapons get bloody when you hit entities...
  4. moongaming

    Military Tablet (Dynamic minimap, see-through camera)

    Hey everyone! Here's my latest modlet that adds a "Military" Tablet and a phone to the game to the game. (Can be crafted in a workbench under science) The tablet/phone will display the map right in the palm of your hand, you can zoom in/out with left click. also includes a see-through...
  5. moongaming

    PC Alpha 18 feedback and balancing thread

    Hey, I've been trying to use block particles like stated in the A18 patch notes "Allow blocks to have particle effects from custom bundles" but they don't show up in game. I added this to the block xml <property name="ParticleName" value="#@modfolder:Resources/mod.unity3d?particle"/&gt...
  6. moongaming

    Hitmarkers Modlet

    Hey everyone! here's a modlet I made that add hitmarkers (cross in the center of the screen that dissapear quickly) on succesful shots similar to some famous fps game. the mod will show White hitmarkers on body shot, Red on headshots and Green on allies/players shot. (only works with ranged...
  7. moongaming

    PC Alpha 18 Dev Diary!!

    Ok you got me hyped cause the whole "I need everything, but what is first" is something me and every single person I played with in A17 was annoyed about. how many of these 20 new weapons can we see on dev videos? is there a list available?
  8. moongaming

    PC Alpha 18 Dev Diary!!

    the spear throw? :upset: from my point of view the biggest breakthrough will be the staff finally acknowledging how important late game content can be in a survival game. that being said wait one more week and you'll see for yourself.
  9. moongaming

    PC Alpha 18 Dev Diary!!

    Hey I was wondering if in A18 it will be possible to trigger onprimaryaction/onsecondaryaction within the xml while in a vehicle? Right now it feels like when you're in a vehicle you can't interact with anything outside the vehicle entityclass actions. This and a cvar to check if the vehicle...
  10. moongaming

    Mechanical Traps (Bear trap, spike trap, fire trap, etc...)

    Did a quick update: -Added Acid Trap : you need to dig a hole first then place the trap in it. deals a lot of damage but doesn't last very long and zombies won't fall if the trap is opened. you can repair with acid using the hammer. -Fixed most traps not being repairable and having 5 HP...
  11. moongaming

    Mechanical Traps (Bear trap, spike trap, fire trap, etc...)

    Mechanical Traps Adds some non-electrical traps and explosives (VERSION 4 A18) Hey everyone ! This mod adds 4 mechanical traps and 3 explosive traps to the game. it includes Bear Trap, Fire Trap, Pierce Trap, Acid Trap and the classic Spike Trap. Version 3 adds Proximity Mine...
  12. moongaming

    Rideable Furnitures (Skateboard, Scooter, etc...)

    Rideable Furnitures Adds some vehicles Hey everyone ! This mod adds 3 vehicles to the game it includes a skateboard, a chair, and a kick-scooter Here's a quick video showing these in action: You can craft them in the Workbench using basic resources. You can also use Left...
  13. moongaming

    Sittable furnitures

    Sittable Furnitures Adds furnitures you can sit in (Version 9 A18 Update) Hey everyone !   I've been working on this for a couple of weeks, it's a modlet that uses vehicles entities to provide chairs, couches and other things that you can sit on and put in your house for realistic...
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