Recent content by Milkshakes

  1. M

    PC Alpha 21 Dev Diary

    I haven't seen that, but confirmation would be nice (mind you, TFP wouldn't have to create any new textures; what I'm proposing is more mods). However yes, textures are currently finite and a bit of a black hole that, if addressed, could add significantly more replayability. So it'd be nice to...
  2. M

    PC Alpha 21 Dev Diary

    @faatal Hi Faatal, I have a question regarding the painting system 'flipping' run-down broken stuff, houses, even neighborhoods is something I rather enjoy as an endgame activity, and yet the current selection of textures is quite scarce I'm reasonably proficient at texture making and would...
  3. M

    [A20 - b238] Double Trader Hugh - Help?

    Restarting the game and leaving to another chunk doesn't work so.. he really went ahead and spawned a static version of himself. Any way I can rid of the 2nd guy?
  4. M

    [A20 - b238] Double Trader Hugh - Help?

    I was on my way to sell a few items and after walking in I realized the Trader wasn't actually there. I figured he must have not finished loading in or something, and after ~10 seconds he pops in. Cool. Except.. as I'm heading out I noticed 2 Trader Icons coming from the room; One is coming...
  5. M

    Ztensity's Unnecessarily Beautiful But Immersive (UBBI)

    I love this mod, it's nice to see it updated and kept relevant which I didn't think would happen. Honestly the only one thing I would request for, is a fix for the white textures (specifically the tub) as they are 'glowing' to a certain degree even in complete darkness. The problem has always...
  6. M

    A19 NPCs DMT Mod

    So Xyth I've tried literally every setting to isolate possible culprits, I can safely say now that the ONLY thing preventing different fire modes is WalkType animations, not sure what changed from A18 to A19 but there's the answer. I'd fix it but I have no idea how to do that, since it's gotta...
  7. M

    PC Alpha 19 Dev Diary

    On the paint/textures note, how does this currently work? I've always been itching to create a texture pack cause it's something I'm good at, but information how to add such new textures into the game is obscure, could never really find anything about it.
  8. M

    PC Alpha 19 Dev Diary

    ( ͡° ͜ʖ ͡°) I don't know if this has been mentioned before or it just went under the radar, but as someone who's been looking forward to the bandits for a long time this pleases me greatly. Any rough idea on how much priority does this have on the overall roadmap, or how soon'ish can we expect...
  9. M

    Modding 7dtd

    Changing the original files doesn't break the game, the only problem is MP Servers with EAC on, which will likely ban you. So at most turn EAC off thru the launcher and steer clear from that, then you're fine to experiment. Though the simpler and cleaner way to do this is making a Modlet, same...
  10. M

    -wip mod- How to properly use UpgradeBlock?

    I'm making a modlet to allow Lockpicking on doors, for this I created a few tiers of doors that follow a certain hierarchy but the jist of it is that in order for this to work, I had to create new blocks. It's all functional and almost complete, except for a part that has me stumped.. the doors...
  11. M

    [ Request ] - Make doors lockpickable

    It really breaks immersion for me trying to be stealthy only having to hammer down an entire door when I'm carrying a bunch of lockpicks and I haven't been able to find something like this. If anyone knows how to do this or knows of a modlet that accomplishes this I'd appreciate it very much.
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