The direwolf spawns seem to be very close to you. I listened to the advice on my other thread and now don't go out at night but get this.
Warrior level night 2. Decide to spend it in a crack a book. All going well, coming down through roof hole, stay high and use my trusty stick with a string...
The deaths have all been at night but I have seen a lot during the day time as well - this is also the first few days. I dont want them removed just made rare like they are supposed to be. On my last map there was atleast one in every single town. I have never encountered one in the wild, only...
This is seriously getting ridiculous. I play warrior level perma-death.
My last 4 play-throughs have all ended before day 4 with a direwolf jumping me without any warning. They are silent and seem to simply appear next to you. (possibly a spawning issue)
Being armed with only a stick with a...
Waterworks is much easier now than it used to be. The tier 4 missions are pretty quick once you realise the traps. It used to be endless swarms of dozens of z's - used to scare me more than shamway!
I posted this because I was really surprised by the damage.
I was wearing padded armor and a mining helmet.
I got hit twice before I was able to shotgun it to death and it seemed normal.
I assume that each hit has a low probability of inflicting each type of damage but it can inflict if you...
This was one bird that attacked me on my bike.
Fatigued 1hr 36m
Deep Lacerations 1hr 37m
Mild Infection 1.9%
Broken Arm 1hr 37m
Treated Abrasion 26m (used a bandage)
Net effect health now 30/119 with the rest blacked out
I think this needs a rethink as its pretty stupid - FROM A BIRD
My base was nowhere near ready so I decided to face day14 head to head. It was amazing fun.
Using a combo of pistol, pump action, steel club and blunderbus it was intense but barely took any damage.
I play single player and am finding food tough as well. I don't have a garden yet but seem to loot immense amounts of drinks but no food. Even large food piles only have drinks
Loving A19. Congratulations to the FP team.
Graphics are great and the music has put the scare back into the game.
I play singleplayer, random world perma death. If I die I delete, generate a new world and start again. The maps so far have been pretty good. I would prefer bigger cities with...
This seriously has to be the dumbest idea ever. I applied 5 bandages to a bleed and it made no difference. I just watched my health steadily tic lower until I died. Given I play perma-death this sort of crap is really frustrating.
I have not tried a full stealth build but really enjoy part stealth. Go quietly, watch carefully where you walk and use a crossbow. I can normally clear a decent number of zeds in a poi this way, just not all as you sometimes wake them regardless.
I just got killed by a booby trap in the vending machine at the booby trap.
It looked normal, opened normally, I pressed to buy an item and then it exploded and killed me.
On one level kinda funny, but I play perma death and was really enjoying this run through. We really dont need this kind...
I play Warrior but with perma-death and a brand new random map each time.
The last 2 starts didn't go well
First game
Day 1, 10.45a.m. attacked by a frenzied feral with a pet dog.
Second game
Say 1 2.20pm attacked by a pack of dogs.
It may just be bad luck but its really unusual having...
There needs to be some tweaks to the city generation.
Firstly, reduce some of the open space as things are too spread out.
Secondly, and more importantly, make sure that they include at least some (preferably 3+) of the very large POI's
There are really only 6 to choose from:
Shamway Foods...