Recent content by mandeglor

  1. M

    PC Alpha 21 Dev Diary

    I don't know if this is the right place to put this, but I'll leave it here. There are currently a few buffs that, combined, make you be 100% less damage, in other words, you're invulnerable for the duration. This completely breaks the game in PVP matches and, in my opinion, should be removed or...
  2. M

    PC Alpha 21 Dev Diary

    I like alpha 21 and I'm glad to see that it has gone back to the path of alpha 16 in a way, when we desperately searched the bookstores to read recipes. However, I think there is a bit of randomness missing, it's all a bit too linear. When you start the game, you know that you won't be able to...
  3. M

    PC 7 Days to Die 2

    I'd like to ask the guys at Fun Pimps a question, direct and blunty. This game cries out for a technology like Nanite from Unreal Engine...is there any project or idea to create at some point 7 Days to Die 2 in Unreal Engine with Nanite? Thank you.
  4. M

    PC Alpha 21 Discussion Overflow

    Perhaps a vague approach would help control anxiety. For example, they might say something like "we think it may be ready before the end of this year." This will imply that it is possible, that it won't be long, even if it comes out later due to unforeseen events, at least there are...
  5. M

    PC A20 Developer Diary Discussions

    It would be great if the drone could be programmed to automatically return by itself to the base and download its content (in some kind of docking) and then return to the player.
  6. M

    Suggestion list

    Hello, I don't know if these things have already been mentioned above, so I apologize in advance if this is so. I have played this game for years and I can say without a doubt that it is my favorite. Based on my experience, there are things that I would like to see in the game, some of them...
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