hi,
I'm trying to turn the MolotovCocktail and/or TimedExplosive into a block that is triggered when an electrical signal is true.
i can get the block to emit fire or do damage in a radius but it always happens i want it to only trigger when power is active.
It’s not connecting more items to one relay or blocks it’s the whole game in general, the max concurrent connections in the whole game. I have probably over 100 connections from different blocks I have generators connected to relays connect to switches/traps/doors/lights after a while i get the...
I’m working on a little project and have connected up lights/traps/switches and so on to generators. But I’m getting an error ‘ Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar’ when I reach a certain limit on electrical connections does anyone know...
Say you want to change the dart trap from a block to a wedge is it only the ‘ <property name="Model" value="Shape_wanted" />’ you need to change/add, or do you have to create the model and import it? I seem to get the error ‘model not found in electrical‘ (not at pc can’t get exact wording)