Lemmers's latest activity

  • Lemmers
    Lemmers reacted to meganoth's post in the thread What happened to 4k maps? with Like Like.
    I fully agree with one point: The convenience of easily transfering savegames to servers. A trader missing though would be an RWG bug...
  • Lemmers
    Lemmers reacted to Syphon583's post in the thread V2.6 Stable with Like Like.
    I was one of the early proponents of Dew Collectors requiring jars. And for the sake of immersion, I still like it. However, I perfectly...
  • Lemmers
    Lemmers reacted to schwanz9000's post in the thread V2.6 Stable with Like Like.
    I'll poke the Art team and see if they can fix that up a bit. Thanks!
  • Lemmers
    Lemmers reacted to Double G's post in the thread V2.6 Stable with Like Like.
    @schwanz9000 Hey! I noticed in game that the zombie dog looks really dry and flat. I checked and it appears that its is missing its...
  • Lemmers
    Lemmers reacted to 7DaysToDieEnjoyer's post in the thread V2.6 Stable with Like Like.
    For me, the game after 2.6 runs perfectly, better than ever before. I showed my laptop specs earlier I have a steady 60 FPS, even on...
  • Lemmers
    Lemmers replied to the thread Pickaxe vs drill.
    What's the difference between auger and pickaxe when a player has zero mining skills? I've always assumed the auger was much better for...
  • Lemmers
    Lemmers reacted to faatal's post in the thread PC V3.0 Dead Hot Summer Dev Diary with Like Like.
    There is an option for trader hours and just today we were talking about adding an always closed choice, which would completely disable...
  • Lemmers
    Lemmers reacted to Uncle Al's post in the thread PC V3.0 Dead Hot Summer Dev Diary with Like Like.
    We do indeed already have this. If you set the death penalty to 'injured' on the advanced options tab you keep your debuffs/critical...
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