You can still "load up" while your bars are filling. On the left there is a countdown timer that shows when your bar stops filling. If you get to full Food or Water prior to the respective counter reaching zero that counter will pause until your next point of hunger or thirst registers and it...
To be honest, no matter how good we get Im sure we all still step on landmines lol.
Was playing with a friend not too long ago and we were raiding a poi and I was slowly walking up to it. I saw some landmines and was like "Hey, watch where you st..." BOOM. Needless to say he did not watch...
Wow, I honestly wasn't expecting A19 to be even close to ready for quite a while longer (saw on reddit the streamer weekend announcement so decided to come have a look).
Haven't been on the forums since A18 released and just looked at the coming changes on the first page and I have to say I am...
My start was pretty rough. I knew in my head that due to various changes the early game was going to be more difficult but I still found myself approaching it like a 17.4 game. I jumped through the tutorial hoops, (loving the changes to that btw, doesn't feel like too much to do now) and then...
Obsidian IRL is actually quite fragile and is easily damaged and broken (as opposed to the minecraft interpretation). So weapons or tools made with it would be pretty much useless as they would break once you actually hit something with them.
See they havent implemented a way to wash your hands yet, so it isnt that you can't drink water with your hands. Your character just refuses to drink water from his hands when they are covered in a mix of dirt, zombie chunks and whatever else you may have stuck on your hands lol. At that point...
The true meaning of 7 days to die has finally been revealed! after 7 days of being infected you don't actually turn into a zombie, you just die due to extreme dehydration brought on by uncontrollable projectile diarrhea hahaha!
(Drink the dirty water at your own risk foolish survivor...
I would say the way they worded that pretty much guarantees that you will be able to simply kill him if you don't want him to detonate. If you have to hit a "sweet spot" to trigger the explosion then shooting other areas won't prematurely trigger it. From earlier comments about the zombie I...
I would assume that shooting him in other areas would just kill him like normal. Take the cop for example. He has a suicide attack but thats only if you give him time to use it. He doesn't auto explode if you kill him before that attack triggers. I would think it would be the same with the...
I love when games throw in things like this! You've gone and said it now, no taking it back lol
Seriously though, I would love seeing legendary weapons that are easter eggs from various movies and games. I also love the idea of having to find a trigger item and complete an event to acquire...
Oh no, the ferals are going to be using bows now?!?! lol just kidding.
Im excited to see the changes to archery. I almost never use the special arrows myself because for me the bow or the crossbow has always been the stealth takedown weapon. The crossbow especially is wonderful at clearing...
I have to say that I love stealth gameplay. And even in A17 I noticed a clear difference when I took my time and stealthed through POIs. I 100% agree with you that stealth's main advantages are how much ammo you save (not to mention it is much safer in the long run lol). My current A17 build...
Oh great, there goes my current world...... Just had to tell me there was a way to use molotovs from the copter lol.
Time to make things burn!!!
I like MMs idea of having to take out a generator to power down defenses though.
True the gyro is fairly easy to fly. The dive landing was more of me simply adjusting to the fact that the gyro has no option to hover and therefore can't land or take off vertically like a helicopter. I was simply figuring out a way to make current vehicle physics work with what I wanted to...