KCD, KCD2, Been enjoying the slow burn of The Long Dark survival mode for a while now. If you enjoy single player extraction shooters, I recommend an indie game called Sulfur. If you can get past the art style it is highly replayable.
Maybe, 3.0 will reignite some interest for you. There is alot of sandbox options that make the game play similar to the older alphas.
Once the features are all anounced, I will share some of my favorites and why.
This sounds about right. QA is working hard testing the sandbox settings. Lots of bugs getting found and fixed for a good while now. Super excited to see what kind of presets folks end up making and sharing with each other. Lots of alternate ways to play (both new and old).
In the screenshot that was shared on page 1, there was a setting to disable quests. There are also more similar settings to make a playthrough play out very differently.
Just in case it was missed during the AMA, Richard posted this recent interview with more information regarding the merger.
https://www.gamesindustry.biz/dead-by-daylight-maker-behaviour-has-bought-the-studio-behind-7-days-to-die-to-create-a-portfolio-of-horror-ip
Note from the Super Mod
Although public information about the 3.0 Sandbox Siege update is largely limited to the one sneak peek, this thread will serve as the dev diary where users can talk about that version. The thread may evolve as more information comes out.