I'm trying to make a mod that adds multiple items for repairing weapons. But I can only change the "RepairTool" value out for a different one not add any more.
<configs>
<append xpath="/items/item[@name='gunHandgunT1Pistol']">
<property name="RepairTools"...
Dang that really sucks that ui is awesome.
I know nothing when it come to modding the game's ui. But would its be possible to somehow add the old food , water and stamina bar into the ui? Is there anything I can do?
I would like to slow Gamestage a little bit but I don't how I can slow it without lowering XP on everything. Is there a way I remove level from being counted into Gamestage?
Well I got to work .
<config>
<append xpath="//lootcontainers">
<lootgroup name="soldierGunParts" count="3" prob="1">
<item name="partsPistol_barrel" />
<item name="partsPistol_grip" />
<item...
I want to make a mod that adds a new recipe for an already existing item in the game. But I want to hide the current one first. How would I go about doing that?
Both systems require some kind of luck because you have to find the book or schematic to unlock the crafting and then you have to find the parts. I think the only way to get past the luck is to buy the book , parts or gun from the trader and sometimes that requires luck as well. Or at least...