@faatal Will the new dynamic severe storms introduced by normal severe weather conditions?
I hope it will be like:
sunny > cloudy > rain > (maybe storm) > cloudy > sunny
instead of
sunny > rain > sunny or
sunny > Severe Storm > sunny again
There should be...
The wooden signs could get some love, like the storage crates did.
Only wood available for now.
Would be nice if they would be upgradable like the storage chests.
@faatal
Something i always thought would be nice to have/fun:
The possibility to carry chars over from one server to the next with the current gear (global variables). Would open the possibility to create own storylines within "smaller" maps and if you reach the goal for one map you will be...
You can define the allowed number of active Land Claim Blocks already in A20 in the serverconfig.xml
I guess that setting will still be changeable in A21.
After seeing the Streams and the new HUD Element of the locations with danger levels:
Is it possible to remove the "ping" sound of secured zones (like the trader zone) and implement the info about the "safe" area into the new HUD element (maybe another Background Color or showing the places...
What i do wonder:
-Bandits are postponed, okay
But why there are no POIs with automatic structures like turrets left as challenge? Would be easy to implement as new turret entities (which should have unlimited ammo).
Would be something in between of "no bandits" and "bandits with pathing"...