Recent content by Laran Mithras

  1. Laran Mithras

    PC V1.1 b4 EXP

    To: Whichever Dev designed the costumes? Style appreciation on the Preacher outfit. Whoever did this showed some knowledge of Demonology/Demonologists. Very nice. It's the little touches... :first:
  2. Laran Mithras

    PC v1.x Developer Diary

    I know there's a Bug Reporting function, but I'm not sure if I can duplicate. Fell through the floor on my horde base and dropped 13 blocks to the ground. Permadeath, but came back to see. Base and floor intact. I "phased" or some sh-- and fell through. Wood floor. I didn't have this problem...
  3. Laran Mithras

    PC V1.0 b316 EXP (b317 Hotfix)

    Cough... zombie spinning ballet-stumble to leap towards you when hit? That was intentional. I believe the crawlers getting beamed closer by Scotty is indeed intentional. Love the game, but some of these changes to be "more challenging" are just supremely aggravating and frustrating.
  4. Laran Mithras

    PC v1.x Developer Diary

    Do you really believe there is no min-max in 7DTD? You likely don't really believe that and the comment was just a quick way to dismiss the idea. Nothing will ever stop players from min-maxing. Likewise, nothing will ever stop some players from roleplaying deliberate design weaknesses. As...
  5. Laran Mithras

    PC v1.x Developer Diary

    Armor plating was removed from heavy armor. Instead, why not make penalties for having a plating piece attached to already "heavy" armor? Movement penalty. Increase in Food and Water consumption. Stamina drain. - all of these offset (somewhat) by perks and books. At the top end, Level 6 Heavy...
  6. Laran Mithras

    PC v1.x Developer Diary

    This. Heavy armor should be heavy. Instead of nerfing the safety, nerf the other stats. Make the movement penalty much heavier: such as, no running. Leave it as it is and make the penalties for using it weigh against the benefits of taking little or no damage. What's the point of teching up...
  7. Laran Mithras

    PC v1.x Developer Diary

    Carrying around 11 tons of concrete, eating a meal in 1 second, cutting a tree into lumber in 3 seconds... none of that matters, but BY GAWD there better be hyper realistic aiming and loading animations in this game, OR ELSE. Some people just cannot let go. Happy with my zombie survival...
  8. Laran Mithras

    PC v1.x Developer Diary

    Really, just a bit of practice makes water acquisition a non-issue. Plenty of murkies available as you mission and loot, plus pots are always available from a Roach Coach. You can also buy pots from the trader for 600 dukes. Day 1. But these are things you grasp the more you play. In any...
  9. Laran Mithras

    PC v1.x Developer Diary

    I've lived with and around guns for 60 years now. I carry every day. Qualified for several licenses but never shot competitively. I live iron sights. When I am on the range or just dry-aiming, iron sights all the way: it's a natural thing. In game? I use the reticle and it doesn't bother me a...
  10. Laran Mithras

    PC v1.x Developer Diary

    .45acp confirmed
  11. Laran Mithras

    PC v1.x Developer Diary

    More wrecked vehicles! Burned out big rigs. Maybe some destroyed military vehicles, like a tank or a Bradley IFV, or other MPV. coughcough ART DEPT 
  12. Laran Mithras

    PC v1.x Developer Diary

    It is. Necessitating a Burnt Forest playthrough, of course.
  13. Laran Mithras

    Zombie Spawning Changes?

    I have witnessed, and there has been quite a bit of discussion elsewhere about, a reduction in zombie spawning over time - both solo and public servers. Has A21.2 introduced a change in zombie spawning? While this apparent difference helps with the impression of "winning against the zombie...
  14. Laran Mithras

    PC v1.x Developer Diary

    Nothing has changed, really. Games made for 7 will still run. I griped like an old man at Steam over this issue and was told it wasn't in their control and games made for 7 or 8 would likely still run. The issue is the Steam platform uses Google framework and Google is blocking any further 7 or...
  15. Laran Mithras

    PC v1.x Developer Diary

    Art suggestion future update? Road tiles look fairly intact. I saw a mod once that broke up the road tiles with occasional blocks of grass - as if the road had aged/deteriorated enough to allow grass up through cracks here and there. (The mod no longer exists - the mod author was Russian and...
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