Kyoji's latest activity

  • Kyoji
    For the sake of argument, I think there's enough concepts within the 7D2D world are gamified, that it's not too out of place. -With...
  • Kyoji
    I could make an argument for genetic engineering biohazard fail ala Umbrella Corp moreso than a traditional zombie apocalypse given the...
  • Kyoji
    Kyoji replied to the thread Night Visual are VERY CHEAP.
    Anytime someone offers a suggestion to change something people feel like they are somehow defending the honor of 7D2D by chastising...
  • Kyoji
    Others like the yeti and yet people complained and it's gone. Some hate jars and now they are back. The forums are for feedback. It's...
  • Kyoji
    The example given for something unrealistic is overridden by its necessitated value for the game to play properly. It's a byproduct of...
  • Kyoji
    Kyoji reacted to Riamus's post in the thread Perk and level/xp system should leave with Prime Face Palm Prime Face Palm.
    So you say it's a favorite for people and yet you want to remove or change it just because you personally don't like it? You think the...
  • Kyoji
    My post is to offer my advice on balance for the game. I think that the Parkour perk doesn't match with the games psuedo realism design...
  • Kyoji
    Kyoji replied to the thread Night Visual are VERY CHEAP.
    It would be very lovely if we had more variation in nights with full, quarter, half moons as a baseline and accompanying light levels...
  • Kyoji
    I am mostly indifferent to the leveling methodology, as I think both magazines and LBD make sense. I don't mind most perks, but agree...
  • Kyoji
    Hrm I don't recall those. As you can see I've been playing since 2016. I don't think that is a lesson that should be learned. For...
  • Kyoji
    Arcade looter shooter as an archetype isn't bad in some ways. Having to "sim" shoot would be a nightmare and some systems I felt were...
  • Kyoji
    Kyoji reacted to Fritzl's post in the thread The bottle situation is comedic with Have a Cookie Have a Cookie.
    And in this case, complaining about the complainers. Well....🤷‍♂️
  • Kyoji
    Kyoji replied to the thread About reworked yeti and mummy.
    I didn't say fall damage reduction. It's removal is what is problematic. Taking 0 fall damage from jumping out of a skyscrapper is...
  • Kyoji
    Kyoji replied to the thread About reworked yeti and mummy.
    For me I would start with things that make little sense like removing fall damage from armor. Also, you are assuming they have "magical...
  • Kyoji
    Kyoji replied to the thread About reworked yeti and mummy.
    Biggest reasons why I avoid multiple biomes (when I do as I normally don't) I have very large maps in an attempt to get one of every...
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