Recent content by Krizzen

  1. K

    PC Alpha 18 feedback and balancing thread

    Precisely. POI looting is a ton of fun, but the big reason I keep coming back to the game is base building and crafting. There's a reason 7DTD has become colloquially known as "adult Minecraft". Sure, it would be neat if they eliminated that phrase's existence by buffing the ever living ♥♥♥♥ out...
  2. K

    PC Alpha 18 feedback and balancing thread

    While I discovered I actually enjoy the even more loot-based focus of A18 vs. the slightly more camp-in-your-base style of A17, I feel crafting has taken a backseat. Requiring parts to craft items is ridiculous, and completely defeats the purpose of crafting. For example, to craft a steel...
  3. K

    PC Alpha 18 Dev Diary!!

    Just gotta say that marching cubes is what makes the game what it is. Without digging, the game isn't "adult Minecraft" as it has become to be known. Would the game work with static terrain? Sure. It would, however, lose all the magical moments of digging trenches and creating massive...
  4. K

    PC Alpha 18 Dev Diary!!

    I made a voxel engine in Unity that's nearly identical to 7DTD. Well, it's technically marching cubes, which the terrain blocks use in 7DTD. My method was to store both terrain and block voxels in a chunk with a flag indicating whether it's terrain or block. When generating the voxel mesh, the...
  5. K

    PC Alpha 18 Dev Diary!!

    Oooh! Are we getting vehicle mods in A18? Stuff like: - Speed Boost - Fuel Efficiency - Mufflers (stealth) - Cargo - Mounted Spikes - Explosive Mod -- Big explosion on vehicle death - Low Gearing Mod -- Better hill climbing - Overdrive Mod -- Damages vehicle for large speed boost -...
  6. K

    PC Alpha 18 Dev Diary!!

    Two questions: 1) Will we get food/water indicators back on the HUD permanently in A18 or ever? 2) Are there plans to add difficulty presets? Difficulty presets have been amazing in games like Factorio and Kerbal Space Program. The amount of options in 7DTD are fantastic as they are right...
  7. K

    PC Alpha 18 Dev Diary!!

    Couldn't agree more. As annoying as it is to change tools... which isn't too annoying. Come on. One key. How lazy can you be? Anyway, atleast gravel changed it up. It's always fun to clear big patches of gravel with dangerous cave-ins to uncover ore. Then you gotta build supports like an actual...
  8. K

    PC Alpha 18 Dev Diary!!

    I really like the variety of tier 1 weapons. Stone spear and stone sledgehammer for the win! Oh, and speaking of tier 1 items... What about a stone hammer? I really liked the WotW mod that added stone hammers. If I remember right, they reduced build speed with the stone axe, but added the stone...
  9. K

    PC Alpha 18 Dev Diary!!

    Awesome! Is that live in 17.3 b18 i.e. the latest Steam experimental version? Or will it be in next patch or A18?
  10. K

    PC Alpha 18 Dev Diary!!

    Unity has upcoming changes to garbage collection, which should alleviate hitching/pauses. Of course that would require another Unity upgrade on their end, which I know from experience is a total ♥♥♥♥ show. Also, if they can implement Unity's ECS system for pathfinding and chunk generation, that...
  11. K

    PC Alpha 18 Dev Diary!!

    For the zombie radar, I think the pity system would be the best solution. So, by default, start with just the zombie count and no radar. If zombie count is less than 5, show the radar. If more than 5, and less than 10% (or more sensible figures), and no quest zombies have been killed in the...
  12. K

    PC Alpha 18 Dev Diary!!

    This could be cool: "GPS Mod" Shows the location of this item on your map/compass Of course, the only use would be the spear. Losing your gun isn't a thing AFAIK.
  13. K

    PC Alpha 18 Dev Diary!!

    If it ain't broke, don't fix it. Interacting by aiming directly is really best case scenario. However, "Fuzziness" works both ways. So, if you're not aiming at something directly, you can interact with it. That's great if it's something you want to interact with. What about when it's something...
  14. K

    PC Alpha 18 Dev Diary!!

    I really like this idea. My fondest memories of previous versions were always of searching for the ever elusive Mini Bikes for Dumb♥♥♥♥s, Chainsaw stuff, and Auger stuff. That was the primary motivating factor to go out and explore. I really wish there were more things like that. In the current...
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