Recent content by Kosmic Kerman

  1. K

    PC V2.0 Storms Brewing Dev Diary

    One possibility is that they pull out all/most of the perks that have less than 5 levels and put them in "General."  This might balance out increasing those perks to 5 levels as the general attribute might not otherwise have a restriction on how quickly you can level a perk in that category...
  2. K

    PC Building question

    The best way to test things in this game is to actually try them.  Craft some frames and then place blocks (like the scaffolding ladder) to test them out.  You can always repair the frame and then pick it back up.  The reality is that what some people find to be acceptable, you may not. You...
  3. K

    PC Building question

    As mentioned above, the go to block for melee bases is the scaffolding ladder.  You can shoot and melee between the ladder rungs. Most people turn the block on its side (rungs going up and down) for better visibility and more usable area.
  4. K

    PC Destroying the game

    My post was not about people's subjective opinions on zombie pathing for horde nights but about how the A16 zombie pathing might work in the game as it currently exists. Prior to A16, you generally didn't find zombies in POIs. A16 introduced sleepers and A17 introduced quests and new zombie...
  5. K

    PC Destroying the game

    I'm not sure I really see a difference between didn't work or was non-performant. My recollection is that the problems with the "smell" system was one of things that held up the release of that particular alpha. Regardless, performance is one of the major limiting factors in 7dtd.  I fully...
  6. K

    PC Destroying the game

    My understanding is that it was an unintended casualty of a code rewrite. Essentially, some legacy code was rewritten/refactored and "smell" no longer worked after that. I've been playing since A15 and don't miss A16 at all. I vastly prefer the current state of the game. Something to consider...
  7. K

    PC Why did the armor icons get worse than in alpha 21?

    And ask for an explanation as to why their aesthetic preferences aren't universally shared.
  8. K

    PC V1.1 b14 Stable

    "Playability" is subjective. Everyone has their own thresholds for what they find playable.  Some might be fine with 30 fps others might demand 60 fps. I have no idea what the poster I was responding to considers playable and I also have no idea what they were doing in game when it became...
  9. K

    PC V1.1 b14 Stable

    One of the Devs was talking about performance optimizations probably coming in 1.2 (next patch).  However, you have to accept that this game may never meet your standards for playability.  Because this game is voxel based and every block is destroyable both the environment and the AI/entity...
  10. K

    PC Why isin't zombie rage in the options menu where feral sense is?

    Every setting added increases the complexity of the game. Each new setting increases the possibility of adding a hard to track down bug now or in the future. It also increases the load on the QA testers as they now have more permutations that should be/need to be tested. I say this to simply...
  11. K

    PC V1.1 b14 Stable

    I would suggest binding quick select to a button you won’t press inadvertently. It’s a pretty common bug in games for unbound actions to revert to the default key. Obviously TFP needs to fix this but in the meanwhile you can save yourself some suffering by binding it to a key your fingers never...
  12. K

    PC Rick has Opinions on certain playstyles.

    And one of the studio responses raises two important points: 1) Devs are sometimes aware of (balance) issues before release but are unable to fix them due to other priorities; and 2) Sometimes changes occur due to fixes to unrelated issues. In other words, just because a change occurs does...
  13. K

    PC How can I get concussed?

    This might have changed but the vultures used to be able to stack debuffs pretty quickly. You could try going in the desert with half health and aggroing some vultures. 
  14. K

    PC Rick has Opinions on certain playstyles.

    So much bad faith in this thread. Not sure who anyone is trying to persuade. I’d be surprised if TFP didn’t outright ignore people making bad faith arguments. 
  15. K

    PC How does the game's time work?

    Supposedly 50 min days are the closest to one real life hour. Ultimately this is just a programming issue of how they chose to calculate the passage of time based on the settings.   To make this clearer, they are probably using decimals to keep track of time and those values are being...
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