Recent content by Knasp

  1. K

    Have working vehicles be placed in random maps?

    I wonder if it's possible to have the random world generator place working vehicles, that the players can find and use? I know vehicles can be added to loot.xml but I would like them to be placed directly on the map. Like those annoying broken Sedans. Is it possible to edit prefabs by Xpath...
  2. K

    Is there a cap on animal movement speed?

    I've tried increasing the panic speed of the timid animal node in entityclasses.xml and I've also tried appending such code to the Stag node. But in-game the Stag moves at the same slow speed, where I can easily catch up. Is there an upper cap or am I missing something? I've increased...
  3. K

    Climb ladders on both sides? Etc

    Question: Is it possible to make ladder blocks possible to climb on both sides? I've been appending <property name="Class" value="Ladder"/> to all kinds of blocks. Most blocks can't be climbed, but some are scalable on one side and Iron/wood Bars Centered actually work on both sides. Is...
  4. K

    PC My personal issues with 7 Days To Die

    What you're describing is close to what I'm currently aiming for in my modding project. I want a co-op experience with exploring and scavenging during the daytime, finding safe houses and maybe barricading yourself, and then during the night you use the time to repair/modify your gear, lvl up...
  5. K

    PC My personal issues with 7 Days To Die

    I found this post by your modlet and while I'm definitely not a zombie purist, I still agree with most of what you wrote. The game doesn't have to strive for 100% "realism" but I'd like it to strive toward being believable, internally consistent, and more immersive. In general I see the point...
  6. K

    Award exp/lvls at pre-defined times?

    I wonder if it's possible to award the player(s) exp/skill/level based on the time of day? Say give all players a certain amount of exp at midnight, every day. Or give all players lvl/exp on day 7, or day 8? Would that be difficult to code? Or could it be done using buffs and timers?
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