Recent content by KingSlayerGM

  1. KingSlayerGM

    KingGen - A Random World Generator for 7 Days to Die

    Version 0.13.0 released! Old POIs lists are no longer compatible with this version. Read the guide for more information. Here is what's new: POIs names are case insensitive to detect trader, oldwest and wasteland POIs Added default hubs to POIs list. Users can now change the default...
  2. KingSlayerGM

    KingGen - A Random World Generator for 7 Days to Die

    What the project? which area are you mapping?
  3. KingSlayerGM

    KingGen - A Random World Generator for 7 Days to Die

    Version 0.12.0 released! Old POIs lists are no longer compatible with this version. Read the guide for more information. Here is what's new: Fixed bug with combobox highlight Fixed repetion of pois in the same hub Added option to check before writing over existing worlds Added snow...
  4. KingSlayerGM

    Wrong spelling in prefab XML

    Hi, the prefab "church_01" has a spelling error in its xml. One of its zones is "resdentialold" instead of "residentialold". It is the only poi in the whole game to have this error. Please report it to the devs and fix it. I think this might affect the generation.
  5. KingSlayerGM

    KingGen - A Random World Generator for 7 Days to Die

    The issue you describe seems to be caused by a mismatch between the poilist and the installed pois. This happens when people update one but not the other. Try with a fresh installation of DF and with a new poi list.
  6. KingSlayerGM

    KingGen - A Random World Generator for 7 Days to Die

    This looks very nice, would you like to share the heightmaps with the community? If you decide to share them, you can follow this link: https://community.7daystodie.com/topic/23988-kinggen-a-random-world-generator-for-7-days-to-die/?do=findComment&comment=424158
  7. KingSlayerGM

    KingGen - A Random World Generator for 7 Days to Die

    Thanks for reporting this problem. Could you give me a minimum example that will trigger this bug? I can't use this one because I don't have the biomes map and the heightmap that you used.
  8. KingSlayerGM

    Need help with a flat empty map for a planned race for my group.

    Hi, I recommend checking out KingGen. There are advanced customization options that will allow you to create almost exactly the map you want! Unfortunately the minimum size is 4K (I don't even know if the game supports anything smaller than that).
  9. KingSlayerGM

    KingGen - A Random World Generator for 7 Days to Die

    Looks cool :)
  10. KingSlayerGM

    KingGen - A Random World Generator for 7 Days to Die

    The water map is just a way to generate water in the world. HOWEVER you have to supply a compatible heightmap. One that hase "holes" where you want lakes or rivers. Otherwise the water will be generated inside the terrain. Grid sizes are exactly what they sound like. They are the size of the...
  11. KingSlayerGM

    KingGen - A Random World Generator for 7 Days to Die

    Yes it's on the first page of this thread. There is a long guide on how to use KingGen. https://community.7daystodie.com/topic/23988-kinggen-a-random-world-generator-for-7-days-to-die/?do=findComment&comment=424160
  12. KingSlayerGM

    KingGen - A Random World Generator for 7 Days to Die

    There is a problem with your 16bit heightmap. You might have save it at 16 bits, but you have probably generated it at 8 bits. Once it is generated at 8 bits, it is pointless to save it at 16. Let me give you a metaphore to help you understand. If you take a picture with your camera, you cannot...
  13. KingSlayerGM

    KingGen - A Random World Generator for 7 Days to Die

    If you use 8 bit heightmaps, they will be smoothed by KingGen. If you use 16 bit heightmaps, they won't be smoothed by KingGen. This is a design choice.
  14. KingSlayerGM

    PC 4555.6 hours

    What the actual @%$#
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