Recent content by Kiern

  1. K

    PC Some of these changes may make for a bad experience for new players.

    Well the post you quoted clarified what I meant, so the other posts, if unclear, didn't matter, because that one summed up what I was referring to.  And I did mention it in a previous post too.  The other difficulties exist, but are not a problem by themselves.  The status issue is the main...
  2. K

    PC Some of these changes may make for a bad experience for new players.

    At least read the entire post you are quoting before writing a long response that talks about things I never even suggested.  I said exactly what I meant in that post you quoted.  The status effects are the problem.  I saw no mention of this on their known issues page. If it is working as...
  3. K

    PC Some of these changes may make for a bad experience for new players.

    Again, you are talking from the view point of an experienced player. And, you got to learn when the game gave you plenty of time to do that, but you think new players should have a harder time doing that.  Players "figuring stuff out" takes time.  No, I don't think that players will immediately...
  4. K

    PC Some of these changes may make for a bad experience for new players.

    Yeah, I mean, they haven't mentioned it in the roadmap or on their known issues list, so we have no idea if they are planning to change those things.  It's better to mention it.  If they are already planning on doing it they will ignore the post, if not they may add it to the list.  I'm just...
  5. K

    PC Some of these changes may make for a bad experience for new players.

    Well, they haven't mentioned updating the tutorial or spawn points, so I wouldn't assume it. The tutorial doesn't cover the water situation, the journal does, and most people won't know, or think to read that.  They could just add something in that pop-up from the guy that rescued us, telling...
  6. K

    PC Some of these changes may make for a bad experience for new players.

    Part of it would depend on whether the debuff overload is actually a bug or working as intended.  It was not on their list of known issues despite a lot of people complaining about it.   They could start players with a little more food, water, bandages, meds, etc.  They could expand the...
  7. K

    PC Some of these changes may make for a bad experience for new players.

    You are looking at it from an experienced player's point of view, not from the perspective of a player that knows nothing about the game.  Sorry, but new players are not going to be able to easily chase down chickens and rabbits.  They won't even know that they can get meat from them.  Cooking...
  8. K

    PC Some of these changes may make for a bad experience for new players.

    Well, that's the thing.  They are status effects are way over the top atm, and can be applied in one hit. Lets face it, new players are going to get hit a lot.   Stamina is horrible in the beginning, and that will be frustrating enough.  And, I'm talking new players just starting out.  They...
  9. K

    PC Ferals at low gamestage in cities.

    It was a random map and I didn't give it a seed name, but it was 8k.  Unfortunately, I deleted the save because I didn't like the starting town, and wasn't planning on mentioning the ferals until I saw this.  I just wrote them off as flukes. I only mentioned it here, in case it was part of a...
  10. K

    PC Some of these changes may make for a bad experience for new players.

    I have been playing the game for a while, so I can deal with all of the changes (Most of which I really like), but they do make the early game much more difficult, and mention of the Steam summer sale made me think about new players.  New players already have a lot to figure out, without all...
  11. K

    PC Ferals at low gamestage in cities.

    Yep, but I have run into them just making my way from the tutorial spawn to the trader, in the middle of nowhere, in the forest biome, during the day, on normal difficulty.  One was in a destroyed building in the middle of nowhere.  It wasn't even a POI.  The other was shortly after leaving the...
  12. K

    Sewer non-POI issue.

    On my current map there is a waterway in the middle of the city, and there is a large sewer pipe that you can enter.  It is not a normal POI and does not have a name associated with it (not that shows up, anyway), but I will give some details that you may recognize.  It leads to a water filled...
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