Recent content by keoki

  1. keoki

    prefab/traderarea coordinate system

    How do these coordinate systems work? Are they x, y, z coordinates? "TraderAreaProtect" value="20,0,20" "TraderAreaTeleportSize" value="36, 20, 36" "TraderAreaTeleportCenter" value="1, 1, 1" What's the reference point? This one confuses me because if x is only 20 and the trader area is...
  2. keoki

    CanMobsSpawnOn property in Blocks.xml

    I was toying around with turning off all the CanMobsSpawnOn properties in the blocks.xml file except for asphalt blocks so that there are some spawns, including the sleepers. For the zombies, it worked as I expected it to except for one thing. I noticed in my game that there were no animals at...
  3. keoki

    PC When will the game be released?

    So... umm... it's been a bit too quiet from madmole. I know he doesn't want to mention stuff they "want" to do but only bring up topics that are in the works for A17. Well, I would think by this time that they are already in the works on new things so why not bring those up? Anyway, ever since...
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