Recent content by kebab39

  1. kebab39

    PC AntiCheat Update Considerations

    Thanks for bringing this issue up @giKoN , me and my friends were about to start public server for this game, but you saved us a lot of frustration. We will make sure to warn others who would potentially be interested in renting server / buying this game to reconsider their life decisions.
  2. kebab39

    PC Alpha 20 Dev Diary

    So if I want to have 1 zombie that wears hat and trousers, and another one that does not wear it and have a helmet there instead, I would have to make a separate models for those variation? Or there is a way to swap their clothes more easily (let's say they are all rigged properly to skeleton etc.)?
  3. kebab39

    PC Alpha 20 Dev Diary

    What about players who bought this years ago to play in some kind of realistic zombie scenario? We could not predict that game with unique structural integrity, raw graphics and dark atmosphere will get increasingly goofier first magical food, then magical candy and then magical apparel and...
  4. kebab39

    PC A19 Sneaking animations.

    I wish one day we will get those crouch animations as good as in The Long Drive. Seems like next logical step after removing the back bend one.
  5. kebab39

    PC Alpha 19 Dev Diary

    @madmole Can we get more .prefabs to be attachable to entities like pipes? Can hardly build tanks and stuff with available ones (and you can't use the same prefab twice for some reason, so can't slap wheels on those things). Scale option could be really cool too (yeah this is all vanilla).
  6. kebab39

    You call THAT stable?

    Lmao, does this critical game flaw really have to take 4+ years to fix? Wtf?
  7. kebab39

    PC collapsing builds

    Devs already read too much of those types of comments so hopefully not. Look how game got dumbed down compared to say a14 [best comparison would be to play a19 and a14 on always run, feral, and high difficulty to see that]. Screen below somewhat proves my point.
  8. kebab39

    PC alpha 19 stable? realy?wrn no blocks its stil there

    screw wrn, this is worse and is still untouched + new drawbridge exploit xD
  9. kebab39

    PC Alpha 19 Dev Diary

    It's nvidia inspector graphics. On pvp server competition would do anything to outspot/outdps/outclass you in any way possible, so you have to adapt or die. That is why long, long time ago everyone were running with goblin character model too (got patched after our bug report in a18):  
  10. kebab39

    PC Alpha 19 Dev Diary

    1 day to die
  11. kebab39

    PC Alpha 19 Dev Diary

    Graphics is last thing you worry about when you and your friends are attacked by high level gang and you have to defend what they gathered after fresh start on new server, heh.
  12. kebab39

    PC Alpha 19 Dev Diary

    It gets lonely when base is not buzzing with all those players 😜
  13. kebab39

    PC Alpha 19 Dev Diary

    Well, out of 70 ppl in my friends list, pretty much 65 went for it permamently (7 days is only game I bough, back in 2001 when Red Faction came out some of us thought that blowing holes in everything will be a new standard xD ).
  14. kebab39

    PC Alpha 19 Dev Diary

    Yup, if you could avoid the 24/7 sniper shifts :D
  15. kebab39

    PC Alpha 19 Dev Diary

    Cheers, and this will dissapoint you, except shooting positions, 90% of tower is solid steel with tiny craft room and bunch of safes in middle (so is hard to dig down into from the top, and hard to stair up into it if you managed to cut all spikes and dried turrets at base). So nothing fancy...
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