Recent content by kanealpha

  1. K

    PC Block Limit increased with A21

    SO A21 will introduce new Assets and blocks if i am not mistaken. Will the block Limit be increased too, to allow the use of mods like DF, Admin_blocks and UBBI? With just a few mods the block limit is reached already
  2. K

    Can i increase the Block limit (how high is it exactly)

    I have more than 32k. I have ~33500. I know that Darkness falls and Admin Blocks added some more blocks with the recent updates but i Also deleted 7 mods from Guppycur, Lava-, Lightning--, Blood-, Ice Blocks, Decorations plus and CCTV recently. And i had even more mods in my last playthrough I...
  3. K

    Can i increase the Block limit (how high is it exactly)

    I haven't played for a while and after coming back and installing the latest versions of my mods (which seem to have added additional items/blocks) i noticed that some items from some blocks didn't appear (no toolbar icon, not listed in the admin spawn list, when placed they didn't have an...
  4. K

    console commands not working in A20?

    I noticed that some console commands (chunkreset cr and gfx st budget 0) don't seem to work properly in A20. Esp gfx st budget 0 was a lifesaver in a my (modded) A17-A19 playthroughs but doesn't seem to change a bit in A20
  5. K

    PC Better light and water /rain physics in A21?

    SO i am standing in my Base in a room with walls of solid concrete. THe neares light source is outrside, 1 meter of concrete betwene it and me BUt the light shines through. And not only that, Even the  rain passes throug the concrete roof. and i see the raindrops hitting the floor i ams tanding...
  6. K

    PC Alpha 20 Dev Diary

    i love the new Roll up doors. Any chance we'll get them in more variations? maybe 2x2, 1x2 (like a door? or even 1x1 like a hatch?
  7. K

    more letters for wooden signs?

    is there a way (eding a file??) to allow more letters for wooden signs? by reducing the letter size or whatever?
  8. K

    PC Alpha 20 Dev Diary

    Will there be more types of writeable signs  in A20 (maybe with the option to write more thnan just a few words? There have been some nice new decorations and PoIs in A19 but we still have the old wooden planks as signs
  9. K

    Mod i never downloaded in my modfolder

    This is weird: i suddenly had the mod "Active Ingredients" in my modfolder even though i never downloaded it AND another mod, AOO Zombie Resurrection inside that mod folder. I am very careful where i put my files and which mods i download so this is strange. Has anything like that happened to...
  10. K

    Help: file edits (making mod blocks indestructible ) not working anymore,

    I edited some mod files to make some blocks indestructible (windows, traps) for a "houseflipper" build where i don't really care about the hordes It worked for weeks but recently i got almost daily mini updates on steam (no idea what they edited) and after i logged in today i noticed my base...
  11. K

    DArkness falls map buildings "floating"

    I play DF, thats why i posted it here. most buildings on my map"float" about1/2 block high in the air and others are on a elevated area also 1/2 blocks high or in other words it seems the whole map is too low and only buildings are on 0 level
  12. K

    "full auto" for block replacement tool?

    So my game updated without me realizing and reversed all changes i made I managed to add a line to the block replacement tool so you could just keep the rightmouse button pressed and it would keep replacing blocks,( basically a full auto mod) but i found that like ny accident by copying it from...
  13. K

    2 requests: (Better) signs/markers/notes And lights that don't req. electricity/wiring

    I't would be great if there was an option to use more than these few letters on a sign (and make the signs look better, not lust like wooden boards) so that some advice/info for other players can be placed. Same for some Waypoint signs(like street signs. could be placed, text written on them...
  14. K

    19.1 no new zombies?

    so i am in 19.1 and wanted to take a look at the new Zombies but, for example, the Stripper, spawned via entityspawner is still the old one. are they not yet ingame?
  15. K

    [Req] No electricity requirement (and inf. Ammo) for A19

    Could someone creat a mod that removes the electricity requirement from Lights,  Turrets, Doors... (i thinnk by cahanging the Assembly sharp dll file) so that they can jsut be placed anywhere and turned on and off, no more need for wiring, batteries, switches?
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