So I’m seeing a rough pattern forming in many of these replies:
1. I don’t like it
2. Actually, I do like 99% of it - I just think it might make someone else uncomfortable
3. I’m not a prude, I’m even down for nude
[ I’m paraphrasing ]
I think it’s ok for us to relax some and assume...
Ah, I interpreted what you posted as 2 separate topics (like a list of things you were pointing out about the model):
- she'd look even sexier if her chest were a bit more natural
- and the flesh was relaxed a bit so that they don't look like two balloons about to pop
"more natural" has often...
Sometimes conversations like this can feel exhausting for people because just about everywhere you look, people are getting outraged about "everything" when it's really unnecessary to do so. You seem to be bringing this up with an open mind rather than blind rage and I appreciate that about your...
One of my greatest joys lately is refreshing this main post each day to see newly added items. I share each of them with my community as I notice changes and everyone is pretty hyped!
Really love the trend of features leaning into more of the survival aspects of a zombie apocalypse and have...
"...it exist if you play in small group (4-8) too?"
Yes, every issue Zipcore posted at the top of this page has been reported to happen even in multiplayer with as few as 2 people. [edit; grammar]
I think everyone here believes that TFP will continue to do the best they can and try to deliver...
But does anyone know of a way to pass/copy a CVAR value from one entity to another?
More context and tests/results below:
I have a CVAR on my player and I want to set the value of this same CVAR on another entity so that once the trigger completes, both entities have the same CVAR with the...
Working on some mods lately -really starting to dig into cvars and feel kind of dumb for not noticing them before.
I had this expectation that I'd be able to read/adjust cvars with admin commands (turn on a flag for an event, etc.), but... am I blind, or are there no admin commands for making...