Recent content by Kamuchi

  1. K

    PC How much time?

    Same for me, A16.4, new engine for larger maps, balancing and the new vehicles = win
  2. K

    PC How do you like A17 experimental?

    The direction they are taking it is clearly not on improving the A16 with redoing half the game over again with stuff that worked but just needed more balancing. I could play it for another 1772 hours and keep recommending it, but this just became fortnite/battle royal with zombies, everything...
  3. K

    PC How do you like A17 experimental?

    A16.4, engine update, alot of balancing and vehicles would have been awesome. Gun crafting, no more weapon parts: no reason to explore. Weapon mods with each 6 level the same damage: silly and no reason to explore. GPS zombies, zombies in ceilings everywhere?? and POI zombie overload with...
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    PC Why you broke your game

    Roland, in regard to the maximum active claim blocks, could you suggest to just expose it in the serverconfig.xml to something like MaxActiveClaimPerPlayer and just leave it at 1 or 2 by default but pve servers can up it to what ever they like?
  5. K

    PC Why you broke your game

    So does a crappy level 1 in this system, see my issue. In A16 when you lost your sniper, fav weapon, you'd be upset, now you can just craft a few dozen just for the lols...
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    PC Why you broke your game

    I don't care about weapon mods, I can 1 shot zombies with a level 5 sniper as is.
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    PC Why you broke your game

    Same. Pretty sure the ones who are playing a map for longer then 2-4 weeks were expecting a wayyy improved A16.4 version that was great fun to sink a few hundred more hours into the game, but we got this...
  8. K

    PC A17 and the lament of the surface boulder miner

    And that is boring, being forced to zombie hunt when you clearly can't be arsed and mining instead of surface stuff. I hate it.
  9. K

    PC An Idea On Gun Parts

    Same here. That and removing schematics entirely killed the need to explore, I just did the town next to were we were settled and shrug it off as bored.
  10. K

    PC Why you broke your game

    You are soooo wrong on this one. Friends and I were hoarding low quality items to upgrade weapons to 600 and for repair. Repair kits were always a pain in the rear so we reserved them for horde nights where even multiple 600 weapons would be down the drain. (upped zombies to 64 active+boosted...
  11. K

    PC "Reinforced cement doesn't downgrade to cement"

    Right, and shiny new blocks appearing for the other ones isn't? Contradict much?
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    PC Mining and Stamina. Am I missing something?

    As you clearly do not understand, I don;t care for the resources, I do for making underground area's, multi level base and underground highway tunnels going all over the map the size you could fit 3 of the 4x4's next to eachother just because I love building. A16.4, updated engine, balance...
  13. K

    PC Mining and Stamina. Am I missing something?

    Not to mention it takes 5 swings PER block with steel axe quality 5 and 69'er at 4. Mining is a complete waste of time, just give up, I know I just did.
  14. K

    PC Why I find A17 tedious and bland compared to A16 (very long)

    I agree with nearly all points aswel. I played A16 to death and it was fun, having all the receipes behind the skillpoint grind is bland, annoying and absolutely boring. I liked to build a nice furtified surface base that extended to deep underground with multiple levels, thinking I could do...
  15. K

    PC Developer Discussions: Alpha 17

    Don't dumb the game down, inventory was already a pain in the rear and as in fallout 4 the carry weight is pretty silly. Give shoulder bags, backpacks, backpacks with pouches or what ever. If you start to fill the backpack you use the run stamima, say shoulder bag has 10 slots so each slot is...
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