Recent content by Jugginator

  1. Jugginator

    Car went helicopter mode

    This is known, work in progress :) Have fun flying for now. To avoid it, avoid dropping items near the 4x4 and make sure you stop moving before entering it, as I believe the physics is being wonky when you as a client in networking enter it while running/etc
  2. Jugginator

    Exception: Incorrect region file header!

    This has been fixed, was due to the aipary. That region fix tool can help. Also, the "rr" command should be used to rebuild regions if they are needed to be wiped completely.
  3. Jugginator

    Windows NullReferenceException: Object reference not set to an instance of an object

    Yeah it's definitely one of the mods that affects traders/doors one way or another. I dont know what that compiler is for but probably one or more of your mods rely on it 1769623534 I'm going to move this to not a bug since it has to do with modding, but feel free to use this post for support
  4. Jugginator

    Windows Movement Bug

    Hey would you happen to know your RAM speed? It's not vital but it could be useful to know for tests. You can find it in your task manager
  5. Jugginator

    Windows Huge FPS drops

    A log from you and the host would be most helpful here. There may be some errors going on that may be the cause of it
  6. Jugginator

    Windows Movement Bug

    @Riamus just had a reproduction of it. I still need to figure out what exactly causes it, but I did see it happen firsthand. I have a feeling it is when the main core that the engine has put its main bulk of work (main thread) is stressed to the point of starvation or maybe a combination of that...
  7. Jugginator

    Windows Movement Bug

    Thanks for the clips, very useful! That is very interesting... it's almost as if the game lost track/couldn't track your new locations while moving and then kept pulling you back to the last location it had... or something funky is going on with some other system. I did see it in both and was...
  8. Jugginator

    Windows Movement Bug

    Makes sense, yeah that's why I wanted to know that. Probably not, but FPS levels/fluctuations can have effect sometimes in some cases. So if it doesn't reproduce I'll try your range. I haven't seen it on my test bench, but it does have a 1060 3gb gpu in it. I can do 8 - 32gb of ram on it in 8gb...
  9. Jugginator

    User stuck on the "starting game" screen during login, reloaded profile and now they're level 1

    Yeah what happened to her save data on the server usually has some hints in the log when she tries to connect. You can try teleporting her to 0 0 0 while she's stuck in that state, then have her leave the server and rejoin, sometimes a player can get stuck in an invalid spawn location in some...
  10. Jugginator

    Windows Movement Bug

    Ahh I see, thanks for that info. Yeah I just used the garbage collection hitch as a reference. I'll give it a try doing some moving/parkour stuff inside some buildings 1769458384 Oh, do you typically run at about 30fps? (saw you averaged about it in your log)
  11. Jugginator

    Windows Movement Bug

    I'm going to have a stab at this. Single player right? And do you happen to notice a lag spike when it happens (I'm sure you're familiar with it, the microfreeze that happens when garbage collection happens sometimes)
  12. Jugginator

    Windows NullReferenceException: Object reference not set to an instance of an object

    [CSharp] Checking for updates for Oxide.Compiler.exe | Local MD5: 6256bc14d4b2ff2fb06947dde31dd058 | Last modified: 2025-12-27 10:11:27 [CSharp] Failed to download Oxide.Compiler.exe after 0 attempts with response code '-1', please manually download it from...
  13. Jugginator

    Turret AP and HP ammo causes players to dynsc out of game when shot by turret

    Yeah just double checked to make sure but fix is good for it.
  14. Jugginator

    Windows skill points being replaced and not added up

    Yeah, it gives you the total amount of skill points you have unspent as a reminder of a sort.
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