You don't realize how thankful I am for something so simple!!(y)🤝 After properly testing it though. I gain 2-7 FPS (uncapped FPS) with my setup. Even in wasteland with LODbias at 5 looking inside a skyscraper. Maybe for weaker PCs/consoles it does better but in our case (we lock FPS to 55 for...
I hope the opaque glass being attached to the graphics option Occlusion is part of 3.0, so when we turn off Occlusion glass is transparent at any distance again?
Max spawned zombies in the world is set to 64, so 64 x3 doesn't apply. The max spawn of the server does unless that's bugged I never seen more than 64 on horde night prior.
I'd like the option to have 64 zombies on horde night again with 3 of us in a group. Being limited to 30 because "it helps...
Disappointed the opaque glass being tied to occlusion setting is pushed to 3.0, will be sitting out this update and any further 2.x updates as I would like to see out my windows in my base and not a solid grey color.
please also fix the desert sand! It's been too red/orange since A17. I think the sandstone could have been those colors but we need some better sand resembling the video you quoted here.
"I asked our graphics programmer if he could disable it when occlusion is off and he committed the change today"
The change for opaque glass - could this possibly be in 2.6?
Is it necessary to have the 2 different Toggle options under Sprint?
Hold/Toggle
Toggle
Hold should just be Hold. I keep getting stuck toggled unintentionally under that option and as the wording states, it doesn't seem to be a bug but intended. I would love Hold to sprint to be it's own...
Lodbias setting is aggressively low that's why.
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we also didn't have super smart zombies in A16, they don't give an option to turn that off. I'd rather have a horde of dumb zombies than 8 super smart that cause me stutter because they're trying to collapse the house.
I miss a16 zombies.
Hope you change your mind soon. It should've been tied to Occlusion setting from the beginning. I can't stand the way this looks especially the hard circle it creates as you get closer and further away
Hopefully all this arguing isn't part of dev diary 2.0 and it gets taken care of here before it carries over, I'll stick to faatals profile for updates until then. It's obnoxious.
I know we shouldn't be talking about a mod here, however DLSS mod is great with the override and the devs should really reconsider leaving the files in game for dlss, untouched! Official support would be great for those of us that use RTX cards. Our group is using this mod now! All 6 have rtx...
Reminds me of when I rented a Nitrado server. When a 3rd person joined all 3 of us became delayed in opening chests, etc. They blamed A15 but it was definitely inferior hardware. Opened a dedicated on my PC the same day and never went back to any rented server. Although at the time my Internet...
This is definitely someone leaving items behind. Always look and make sure the container is not looted. If it says search, someone left stuff behind. Which is why you never experienced it in single player. I seen this many times on servers with people playing at different times. Not everyone...
@faatal
Can we please have the option to have more than 30 zombies on horde night? With 2 of us we didn't have trouble with 64, away from our base and city. We spend off and on horde nights out in the open when we're not ready or our gamestage has exceeded our base setup (no turrets spikes or...