Recent content by jcalvelli

  1. J

    PC Alpha 18 Dev Diary!!

    A18 is magic! Thank you TFP, I’m really enjoying the game! I have a request… maybe someone talked about it in the past and I didn’t see the response. Anyway, saw some people talking about difficulty, putting the zombies’ speed nightmare even on day time etc. Well, it’s not my playstyle, but I...
  2. J

    PC Alpha 18 Dev Diary!!

    After the gameplay videos made by Mad Mole, the waiting became very painful. Very well done, guys, the game looks amazing! I was thinking about something… is there a plan to reset perk points without beginning a new game? Sometimes we just make stupid choices but want to stay with the same...
  3. J

    PC Alpha 18 Dev Diary!!

    In my opinion, death should have a temporary damage and a permanent random damage (-1 attribute point for example). With the disease working again and the possibility of permanent damage the zombie fighting approach will be different, making the fights something you try to avoid because survive...
  4. J

    PC Alpha 18 Dev Diary!!

    This mod will be loved!
  5. J

    PC Developer Discussions: Alpha 17

    I really have to say thank you because the game is amazing! Faatal, MM, Gazz, I have a death wish, or two. I think diseases of zombie damage should occur more often. It will put the player in a situation that he has to decide if it's really necessary to engage in a fight. That could be an...
  6. J

    PC Developer Discussions: Alpha 17

    The only concern i had and you are seriously looking into it. I love you, guys!
  7. J

    PC Developer Discussions: Alpha 17

    Thank you, Faatal!
  8. J

    PC Developer Discussions: Alpha 17

    I like your idea!
  9. J

    PC Developer Discussions: Alpha 17

    That's my point, wolffblood. I play like you do. I don't "hunt zombies down". I only kill those who came towards me (all of them) and the game flows well for me too, but if you don't do that level up will be a major issue. Harvest, build and base defense only are an instinctive form of playing...
  10. J

    PC Developer Discussions: Alpha 17

    Hahahahahahahahahahahaha! Well, Sir, you have a point. In my defense, I just want to know if that will be the development's direction. Anyway, I'll continue to play and kill zeds! Keep up the good work, TFP!
  11. J

    PC Developer Discussions: Alpha 17

    No, it's not. If you want to level up at least 1lv per day, especially in early game, you only can do that properly by killing zeds. Harvesting end other activities give you little XP (not enough to gain 1level/day), but the easiest zed gives 700 XP per kill, so if you want to construct better...
  12. J

    PC Developer Discussions: Alpha 17

    Except for the real bugs, I think people are complaining too much! The level of crying is too damn high! My real concern is about the level up process. I think A17 is an amazing update but I don't like the idea of "zombie hunt game" and this alpha looks like that. Snoman wrote a post about...
  13. J

    PC Developer Discussions: Alpha 17

    Thinking about all you have said and this part "Now it just feels like a zed killing game with a little bit of crafting" is a sad truth. Really sad in my opinion! In fact, TFP staff said during the long process of releasing alpha 17 that zombie killing would be something we only do if really...
  14. J

    PC Developer Discussions: Alpha 17

    Great idea!
  15. J

    PC Developer Discussions: Alpha 17

    I started over and didn't see the same bug. Thank you, Gazz. I asked if that was a joke cause that ♥♥♥♥ing huge green boar scary the ♥♥♥♥ out of me!
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