I obviously know nothing because I'm not a TFP streamer BUT it does REALLY seem like some other people really really know it's coming so I'd trust them tbh
It's worth noting that Behaviour has actually seemingly hired a community manager for 7dtd if the job listings are to be believed. Not a creator manager like pokket, a COMMUNITY manager.
I wouldn't know I haven't really engaged with PVP 7 days because I can put the general jank of the game and the general ■■■■ of the PVP players together and mathematically deduce it's absolute poop.
I play PVP games that are actually dedicated PVP games.
I can now see GM's worldview. "If you joined a PVP enabled server you played PVP"
If I walk through a grocery store I purposefully "listen" to pop music.
Ah yes, steam achievements. That's how you track the behaviours of players.
As we know, 22% of the player base reliably doesn't use stone axes and 25% have never died. That's what steam achievements mean right guys?
/s
I stopped using the Elixer as well, I think it makes the game too easy and removes replay value because it goes from "picking a build" and more to like progressing through the builds within a playthrough because one is obviously way better at the start and then half those perks are useless by...
Forums are a nightmare to track stuff I can't find it. I'll just take your word for it though.
Not really. I go out, I mine for 30 minutes. I have some amount of ore. If I have +50% ore yields from my armour then I can go longer without having to mine again. Saving mining time.
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Well...
Yes? I generally do avoid both of those lol.
But it's not 1% it's like 50%. If the bonuses were like 10% more ore I'd get what you mean but using the correct gear can increase your efficiency to an insane degree.
That's just an incredibly uninformed view of how people play video games lmao...
Also calling "Using the mechanics that are intentionally in the game "abusing" is asinine and you know it.
If I was abusing a bug or a design oversight sure but TFP made the armor very deliberately and chose what it does. To any developers with brains I'm actually doing exactly what I'm meant...
Perhaps? my point is that far more players fall on the obsessive compulsively using their ■■■■ing brains side than the playing pretend side. If this were a more developed RPG you'd have a point but most people still play it conventionally as a game where you try to survive using the tools you...
I mean sure but "you're not forced to play the game in a certain way" isn't exactly that good of a defense. That could be used as an excuse for literally everything the community complains about.
Like imagine IDK, Traders had level 6 autoshotguns for sale on day 1 and they cost 1 duke. That...
I think that's punishing yourself more than me
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That's what I don't get about the armor overhaul. Joel said in one of the devs streams that he hates dress up mechanics where you have to micromanage your armor and that he tried it in Ark and didn't like it.
And they've also said they...
I can tell this response is written by AI slophead. "It's not just X it's Y, they don't just A they B"
There's no point even reading what you say.
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Also this has absolutely no appeal to anyone with a mental age above 12. Yeah that's what I want in my video games "rivalry", what a...
Insane/Nightmare/Feral Sense/Max Block Damage
And that's just with the vanilla settings we have now. With Sandbox Siege and stuff like Headshots only there's no shot you can't make the PVE game absolutely agonizing.
It's also worth noting that for like 90% of the player base, Insane Nightmare...