Recent content by iamnuff

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    PC Alpha 21 Dev Diary

    Adjusted all tool and weapon entity and block damage values to allow a standard linear progression between quality levels and tech tiers Adjusted mod slot counts on all tools and weapons to allow a standard linear progression between tech tiers This is something I noticed in the previous...
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    PC Alpha 21 Discussion Overflow

    That's not really how it works. You can only plant as many crops as you have seeds for. Sure, you can convert all of your crop into seeds and plant them all but if you need to do that for 4-5 full crop plantings, then your doing four or five full plant-and-grow rotations with zero actual...
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    PC Alpha 21 Discussion Overflow

    If people keep bringing this up, then maybe you need to re-examine it.  I set up a farm in my recent game in the experimental (about 10 farm-plots) and I had plenty of seeds to plant... but few useful ones.  Pumpkin seeds and goldenrod seeds are common loot in trash, but there's little point...
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    PC Alpha 21 Discussion Overflow

    I also use it like that.  You don't have enough ammo to clear a whole POI in the first week or so (usually) but if you keep a pipe-revolver on your hotbar with 5 shots loaded and you get cornered or a bunch of zombies all leap out at you at once, you can magdump them and run away. Buy yourself...
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    PC Alpha 21 Discussion Overflow

    That would be cool, but given how the current robot-drone flies, I don't know if it's realistic to expect pets to be able to path around after us.  I'd love a Wall-E style robot with treads and a gun, but I don't really see it happening. 
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    PC Alpha 21 Discussion Overflow

    Pipe Machinegun has the benefit of being full-auto, but 7.62 is a LOT rarer than 9mm early on. A pipe revolver seems more useful in general because it's still a gun, it still kills at range and has multiple shots before it's very slow pipe-tier reload (unlike the pipe shotgun and rifle) but you...
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    PC Alpha 21 Dev Diary

    Personally i'd suggest making solar panels lootable. Or rather, make them harvestable at a low rate from destroyed solar banks. Have Salvage skill give you better odds of getting them and/or getting better quality, like batteries from cars but rarer. (because destroyed Solar Banks are rare in...
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    PC Alpha 21 Dev Diary

    Personally i've been running a game in which me and my buddy grab a quest each, knock them both out (thus getting us two rewards each) and then take two more before going back to base for the night. We build/upgrade/repair at night and loot/quest during the day.  You get plenty of loot by...
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    PC Alpha 21 Discussion Overflow

    The removal of glass jars is nice, and it actually makes water-gathering feel like something that matters, instead of just churning out 50 stacks of dirty water whenever you want out of nothing but sand and a lake... but it does feel kinda weird.  I'm currently holed up in The Harrison...
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    PC Alpha 20 Dev Diary

    Skinless bandits running around A-posing while saying 'mean bandit stuff' sounds terrifying. :thumb:
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    PC Farming not very viable even with living off the land 3.

    Food in general is weird.  You've got low-tier food and top-tier food and no real mid-tier stuff.  Like, I wanted to graduate from eating plain boiled meat because I had to eat like a full stack of it at once to fill up, so i looked into cooking and farming.  Beacon&Eggs is good, but there's...
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    PC Farming not very viable even with living off the land 3.

    So where do yall put your farms anyway?  I don't want mine outside my base or on the ground floor in case zombies get at it, but I can't put it on the roof because on horde-night its a huge pile of acid-spitting vultures up there.  Can you plant crops underground? I could build a bunker, I...
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    PC Alpha 20 Dev Diary

    The pipe weapons look delightful.  Very nice artstyle. Really fantastic. 
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    PC Intelligence Woes.

    Bit slow to reply to this one, but I find Melee turrets completely inadequate for any purpose.  If you build your base to have one entry through a narrow corridor, it could push people back, but it attacks so slowly that you'd probably be better off with multiple layers of ablative iron bars...
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    PC Intelligence Woes.

    "If you put points in into your weapon skill, the weapon will do more damage and swing/reload faster. So also let you make better versions of the weapons you want. These are your most important stats. Stuff like Cardio can come after, as a quality of life perk."  Then let them live or die by...
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