Recent content by -Holo-

  1. -Holo-

    Windows Zombie animations not lined up with action

    This also happens rather often with the frogzombie (spider) that just snaps really noticeably between animations and to an lesser extent seen it happen on Cops that explodes while lying down without the normal heartbeat warningsound going off.
  2. -Holo-

    Let's discuss Learn By Doing for hopefully the last time.

    I had a blast in A16 with a kinda hybrid system I made so we -had- to find the schematics for Forge, Workbench etc. It was amazing. We didn't learn workbench until day 69, forge took about three weeks. Made for an interesting playstyle to adapt to what we had and make often kilometers runs to...
  3. -Holo-

    Windows Zombie animations not lined up with action

    Playing on Dedicated server and often enough the zombies animations are not lined up with their actions. For example many times they are standing up after ragdolled and still gets a hit in while animation is playing the standup part. (Local server so ping is 0-1)
  4. -Holo-

    Mod Request do any one have a mod with the 'old' model of metal spike trap? From a18 i think?

    As title. I'm looking for the chunky spiketrap (not logspikes) that came around A18 (maybe A17?) before being replaced with the wimpy looking iron ones we have today.
  5. -Holo-

    XPath Modding Explanation Thread

    OOH! Thank you! I swear no matter how much I look at the darn syntax over and over stuff keep evading notice. Is there a thing as XML Dyslexia? DysXMLexia? -.- edit. I spoke too soon, they still won't apply after fixing those mistakes. But just as I pasted the corrected line I saw the error...
  6. -Holo-

    XPath Modding Explanation Thread

    I'm staring myself blind, I want to tweak the chemstation recipe for glue to be a bit more rewarding with the code: <set xpath="/recipes/recipe[contains(@name, 'resourceGlue') and contains (@craft_area, 'chemistryStation')]/@count">2</set> This line above goes in, but I tried both of these ...
  7. -Holo-

    Can UIatlas/Icondata for mods be located on a webserver now?

    I know in A15 with the SDX mod, you could use external images hosted on a normal webserver to be used for ingame use. Is there somehow a way to do this currently? Would be nice to have a easier way to distribute the IconData then to make sure every friend has the correct one. (And can...
  8. -Holo-

    Mod Request Is there any project that aims to de-dungeon POI's?

    Oooooh. That Descent mod looks promising. Have been wanting more underground things to come across instead of just solid rock!
  9. -Holo-

    Mod Request Is there any project that aims to de-dungeon POI's?

    I'll take a look at that, darker nights/indoors is something I have been messing about to fix! \o/
  10. -Holo-

    Mod Request Is there any project that aims to de-dungeon POI's?

    Oh yes, ofcourse. Xpath won't do the trick it was just the level I was on and saying that POI building is above my skillset :/ I suppose removing the obvious lights that points the way could be a start. Hmm. I'll keep dreaming ^^
  11. -Holo-

    Mod Request Is there any project that aims to de-dungeon POI's?

    Some were simple indeed but they all had the feeling of being a normal building in a world (that does not revolve around the player) and we're just there scavenging. The current design with clearly lit paths to follow just feels so horribly 'unnatural' and game-y that it distracts from the...
  12. -Holo-

    Mod Request Is there any project that aims to de-dungeon POI's?

    Is there any projects working on removing the dungeon style POI's from the randomgen mixer? Best case would be if the POI's were 'restored' back into a normal POI without the 'follow this path and get candy at the end' design, like how most POI's were before A17.
  13. -Holo-

    Bring back jars and clothing!

    Mods for the jars should be around, it's a supereasy mod to make, I believe it still just needs a few remarks removed. It does come with the drawback that you'll have tons and tons of empty bottles very quickly. Wish there was a mod to need to have empty jars in the dew collector to fill up. The...
  14. -Holo-

    WalkerSim2

    Was excited to see this mod being active again(last I checked (Like A21) it wasn't updated for the then current builds) But i'm not sure if I'm doing anything wrong or what gives, I'm running dedicated window server and the mod is placed correctly, there was some line when starting server about...
  15. -Holo-

    Windows Dedicated Server - How to get rid of Epic garbage?

    Update. Works like a charm to use the platform.cfg. Now there's no spamming of warnings and errors regarding Epic! \o/
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