Line 6 in progressions xml
<level max_level="300" exp_to_level="10000" experience_multiplier="1.05" skill_points_per_level="1">
Change the multiplier but be careful. Small changes make a big change
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Btw this formula is wrong. 30 million XP is level 101. You can test...
Finally someone get's my point! Thank you. A small correction though. You do get more XP for the same action the higher your level is, with some actions though - not all of them. However that graph's curve is not exponential but roughly liniar. Having a liniar graph of XP gained vs an...
I highly doubt it, but miracles might just happen :p
You completely missed the point I made. I'm not talking about getting skills early. I'm talking about the amount of XP you need at a certain point on the exponential xp/level-up curve to make a level up. Just plot level / xp required per...
"Reaching level 81 is not a winning condition in this game."
I never said reaching level 81 is a winning condition. Please stick to what I'm writing, not to what you interpret ;)
"If you define this as your winning condition then please mod the game to achieve that goal in whatever time...
You may not have to have a certain level to unlock skills anymore but you still need skill points and you don't get a lot of them, if you spend your entire life time getting from say level 80 to level 81.
Did you type 477538MXP (as a number obviously) into the console? Coz the console is limited to, I believe, 8 digits. So you have to repeatedly give yourself something like 10000000 multiple times.
Unfortunately that is not a solution for 2 reasons:
1. We're not talking gradual progression but exponential progression here. Once you reach the point, where the curve starts getting steep, you need massive amounts of XP for your next level. The level after that requires exponentially more...
Greetings,
Short version:
A17 - 30 million XP = level 260
A18 b143 - 30 million XP = level 101
Thoughts on this:
With this massive nerf the game becomes almost impossible to play for single players, as the required XP curve becomes ever steeper, so there is virtually no way to reach a...
So the text content of a quest will be sent from the server to the client now? Or do clients still have to download the file and put it into the appropriate directory?