Single player game - wolf and vultures
Multipler game -
Death 1 was a vulture within the first few minutes in game.
Death 2 was my fault. It was late, I was rushing home on my bike (aka the vulture magnet) and I'd set up my early base on top of one of the 2 story ruins. I pulled up on my...
It didn't quite kill it for me, but I do hate starting in the same biome and all the random maps are so similar. I can see how TFP wanted to make a consistent starting and leveling experience, but I loved the randomness of the starting game. I do really love all the new graphics though and...
I use a bow frequently and I've never seen this. I resisted the urge to laugh (ok, maybe I chuckled just a little). If that club in the foreground is in your character's hand, then your character is upright. Too bad you can't see in 3rd person. It's as if your character has his head...
There are some nice item detail changes and additions, but sometimes the color is a bit much. I don't like the new color but it's a matter of taste. When I worked in R&D at Xerox, we were seriously focused on accurate color reproduction. At the same time, we were aware that some other copier...
Now that each trader is supposed to eventually send you off to a new trader, I think it makes even more sense to have a trader give you local jobs to do. Maybe not every one, but I'd say the bulk of them could be justifiably local for the trader's self-interest of security.
I was going to write something, but you said it just fine for me. I'll add also that the uniform experience is added to by the fact you always start in the forest biome and the RWG maps have almost identical biome layout. I too loved how a bit of good or bad luck with loot or starting location...
I do hope you mean this in a bleak and dreary way!
It all does seem backward though. I could see starting in a grim biome with the end goal to find a pleasant livable oasis (the forest biome). I mean, why leave the idyllic setting of the forest biome once you are there OK, I'm guessing the...
A few more things as I play more -
-I don't like that the RWG worlds are all pretty much the same biome layout with a big forest biome in the center
-I don't like that you always start in the forest biome and that it's the biggest biome
-sky too colorful and not a fan of lots of big puffy...
Thanks for the info. I was afraid it might be intentional. - both the starting biome and the general map layout.
This seems like another step to make the game experience more predictable. I rather liked sometimes getting really lucky and sometimes getting a bad deal from maps, to on screen...
BTW - I don't usually try to find out what the map looks like in advance of playing a game. I did this for science. 😀
I'm curious if anyone has a different experience. I've been starting random gen map after random gen map and I always start in the forest biome and never close to any other...
-like the new graphics for the most part - some really nice item additions in pois!
-not sure if it's bad luck or by design but I've tried Navesgane and several RWG worlds and always start in the forest biome that is huge. I've yet to find another biome in any of the worlds although...
- From what I've seen streamed, I mostly like the new textures. I'll know more when I'm in the game. It's clear a lot of work has been done in this area.
- I can get used to most game mechanics. It's the apocalypse, I don't get to chose, I just get to try and survive. :)
- I strongly...
My random feedback after playing 18 awhile :)
I really like the graphical biome changes, particularly the look of the desert overall color and rock formations, and the burnt biome's burned out towns.... really eerie.
I like I can finally easily make planters and overall the farming is ok...
I'm of both minds.
Why I like the new system - I often planted in planters anyway, and this way I don't have to struggle with figuring out how to make the sides of the planter boxes on inner corners where the wood plates would interfere with each other. I don't mind the early struggle for...
I haven't read all 500+ pages, so I suspect I won't be saying anything new, but I wanted to respond to one new feature in particular and the rest came along for the ride:
I'll get the key feature I react to over with first - Dynamic music. As long as I can turn volume to down to "0" I won't...