Recent content by GRITTY

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    PC V2.0 Storms Brewing Dev Diary

    i've spent the day reading through this entire thread and it has been very entertaining to say the least. i will make the same request that i do with each update...can the metal on metal sound of the pickaxe be changed to what it was in A19?  The current sound, to me, is just dreadful.  keep in...
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    PC v1.x Developer Diary

    i don't remember my exact level and game stage but it was day 6.  to give you some perspective, currently i'm on day 9, level 24, and my game stage is 64...
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    PC v1.x Developer Diary

    it's probably the changes they made in the most recent hotfix to screamers spawning.  i was hitting wood with my stone ax on day 6 and had two radiated screamers to deal with.
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    PC v1.x Developer Diary

    it's still in experimental, hence all the hotfixes.  it's not set to be released until later this month.
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    PC V1.0 b316 EXP (b317 Hotfix)

    can someone explain what this actually means in simpler terms?  if possible explain this like i'm a 5yr old :) i'm familiar with the old way the heatmap worked, get to 100 and there is a chance for a screamer to spawn...this however is very confusing and it's just not clicking in my brain. ...
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    PC v1.x Developer Diary

    we're still in the experimental phase...it's not fully released yet
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    PC v1.x Developer Diary

    do you put a land claim down?  i use them on SP and MP to prevent zombies respawning inside.
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    PC v1.x Developer Diary

    that's what my comment was on...that it was resolved, it was clarified, and i'm happy that we can now share trader progression on multiplayer maps.   edit: i'm not sure if you saw but i included a screenshot from the changelog showing it had been resolved also.  
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    PC v1.x Developer Diary

    So I'm going to resurrect that dead horse from earlier today.  I'm glad to see this has been clarified.  It's a very positive change in my opinion...i can get quests done in multiplayer even faster 
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    PC v1.x Developer Diary

    i understand that...and you answered my initial question which was "why" did they add it.  to give server owners the option to limit progression.  i understand also that i could make a mod to remove it or increase it if i want to... we can let this dead horse die 
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    PC v1.x Developer Diary

    i spend a lot of time doing buried quests and fetches.   i have buried supplies down to a science and can usually get them done without spawning a bunch of zombies to kill.  also, i play 90 minute days and don't mod anything related to quests/daytime
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    PC v1.x Developer Diary

    i'm not on here frequently so i didn't know server owners wanted to limit progression.  if i would have known that, i wouldn't have asked the question in the first place :)   hence my question
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    PC v1.x Developer Diary

    you've made several assumptions...i come here in good faith to have a conversation about this.   1.  i understand it is an option.  i was wondering why they added it.  i'm not angry at all.  2. i myself use mods and if there is a mod to totally remove this, i will use it. 3. if there is a...
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    PC v1.x Developer Diary

    my reaction isn't an angry one, more of a perplexed, "why add this in the first place?"  i understand it can be configured, i was wondering the why behind it.
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    PC v1.x Developer Diary

    i didn't realize this would be such a touchy subject.
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