@faatal
good morning,
I am very disappointed TFP refused to talk about multiplayer last night and simply refused to answer questions in their stream last night:
1) For 3.0 dedicated servers: are Custom Mode gameplay settings enforced by the server, or can clients keep their own local Custom...
ive also wondered this same thing, and maybe it just comes down to 3.0 being the draw line where bE starts to have an influence moving forward from it. The one thing i do know from research bE likes them some PVP so that bolds well for the future of 7d2d.
lately with 7d2d news "apparently" is really the only option people have for assumptions..
past history shows after dev stream/streamer weekend/experimenatl release.
I do not think its to far fetched for him to assume that date based off history, untill i hear something that says different ill...
i was referencing the "many bugs" "new ones are coming" that faatal and crew have been working on, so the point was broken "bugs" or what ever your mind thinks, to me it would be good for bE or someone to take a look at the economy.
Congratulations on your new title!
Has bE appointed a new director to oversee economic balance?
What I mean by this is whether there will be someone responsible for addressing the existing flaws that negatively impact the overall economy: for instance:
A) players utilizing variants to craft...
there hasn't been a "peep of anything" could mean alot of things including, we have no idea who has already been fired to give a peep, one thing is for sure bE is taking applications to fullfull jobs pertaining to 7d2d, when a company starts looking for a lead designer to me that screams someone...
bE is taking applications for a Design Director, we need the new director to be pvp focused, anyone have any recommendations?
https://www.bhvr.com/poste/design-director-7-days-to-die/
sounds like to me @faatal needs a serious promotion.
guys i have great news! the pre - testing departing for Behaviour Interactive has determined the #1 projected setting that will be turned on for 3.0 Sandbox 7d2d will be PVP.
@HammerDano
Five years ago, I provided a friendly reminder to everyone on the forum that bandits were still years away...
When version 1.0 was released, I reiterated that bandits were still not imminent anytime soon and that the same narrative continued with the release of version 2.0...
The key...
Technical Note: SMG / Auto Turret PvP Desync
The current issue is with the SMG / auto turret and how its combat behavior appears to synchronize between client and server during PvP.
Based on testing, the turret can appear to function normally from the player’s point of view while still failing...