I have 10 different modded game versions going back to Alpha 16.
I am not going to mess about to get them all to work via Appdata.
I will simply delete them and likely stop playing the game.
After 4.5k hours, the game is not going in a general direction I like.
Recent Alphas have been 20-30...
I use the Mod Launcher.
I have something like 9 different versions of 7DTD alongside my vanilla Steam version.
As long as you correctly label your save games so as not to confuse yourself, it works fine.
The Mod launcher can be downloded via the Mods section of this Forum.
A18 is much more fun than A17.
I never got past day 21 in A17, I got bored and restarted. A17 I put in less than 200 hours, even Ravenhearst/War of the Walkers and the other MODS just couldnt make it any more appealing.
A18 I now actually get up to a day count that I havent done since A15...
They also dont have to actually "see" you before they start screaming.
Been in my mine . Ceiling is 4 blocks thick. Mine opening is one block wide with wood frames blocking entrance .
Screamer spawns wanders around up top till she eventually starts screaming whilst being nowhere near the mine...
Have I missed a change?
I can only place bullet proof glass as a centred placement.
Just went to replace some destroyed windows in my day 45 base and cannot fit the glass anymore.
Ordinary glass seems to place OK.
Looked at various A18 build notes and seen no mention of this change.
Or am...
Day 42 Horde I decided to ramp things up a bit
24 Alive on survivalist. Gamestage 207
Base is a 6x6 by 5 high, solid steel. Iron bar walkway around the edge. More layers above for boxes, workbench, electrics etc Some bulletproof glass for visibility.
Zombie walkway where they try to jump to...
I would like to see more Z variation.
There should be height variations, movement variations, random pukers, variations in AI
Some of the Overhaul MODS already do this.
My favourite used to be the Napalm spitters in Gnamod, they used to wreck your base. LOL
And please add better texture to...
Motherlode 4 gives 180 iron as reported earlier in the thread.
From me hitting things
Motherlode 5 gives 210 iron
Motherlode 5 gives 100 Lead
and I think it gives 100 each of coal and nitrate. Havent mined those for a week or so.
Previous carry lvl of Iron was 1200 = 6000 scrap
Early game mining and a pack of dogs and 2 zombie bears drop in on me in a hole that is about 15 blocks by 10 blocks and no junk turret or any guns.
I managed to kill the dogs and one bear, 2nd one was just to much. I didnt have a bedroll ---- it was a very long run back.
The funniest was...
Its weird I love the melee system in A18.
First time in 7DTD that I have pretty much given up bows.
I can play tit cricket with the strippers and slap the fat ladies derriere using glancing blows.
Though to play it properly I need zero mods and a low level bat.