hmm so the numbers are random? I'll keep an eye out for it next time I play.. I thought it was intentional as when I googled the two numbers listed (235 and 7389) it said they were angel numbers.
I've noticed that what are probably being mistaken for address numbers, there are quite a few POIs which have angel numbers outside.
for example: Grover High - 235
can't recall the other one, I think it was a high rise had 7389
sorry, it's late when I'm posting this in my time zone.
Thank you for the info and update. Unity 2021.3 has numerous optimisations which will hopefully also mean better performance for the 'average' PC gamer (GTX 1060 and urgh Intel HD 4000 iGPU according to steam hardware survey). I don't know what upscaling technique is being used by the 7D2D...
firstly, I'm not criticising - I'm simply asking if the version of unity was going to be updated so it could accomodate FSR (or similar upscalers) for faster frame rates - which would also benefit the upcoming console versions. Not having FSR or similar being a 'shame' is not a disparaging word...
Hi,
a mod idea if it's permitted - an in game key which essentially performs the "talk to drone and asks drone to 'heal me'" without needing to click on drone, select 'heal me' option etc. so you can get healing FAST during battles when the drone doesn't heal you by it's own choice.
thank you.
hi - game mechanics aside, I was wondering if / when TFP were going to update the engine to a newer version of UNITY and hopefully it will be a version which supports FSR upscaling? This would help a lot of players as it would improve fps. Thank you.
interesting you're still having phantom block issues in A20 - which make and model GPU do you have please? My son was having issues with phantom blocks in A20.6b9 and from a quick check I've done on his system turning OFF anisotropic filtering in the geforce control panel was the solution...
thanks for the info.. will go see what ray tracing support etc. is in 2020.3 (if any) - but hoping a Unity update will eventually mean ray tracing support for really impressive gfx and shadowing (and Unity 2021.2 beta has support for PS5 and XBOX X series - so TFP could end up producing console...
cool.. thanks for the info. I was reading in the recent UNITY update there was mention of a Vulkan / DX12 issues which was fixed and thought that may have been the issue that the devs were waiting on so they could upgrade to the newest UNITY engine release.
In the latest release notes it states:
"While the team is tirelessly working to bring you a high quality A20, we were able to port back an entire system, a handful of bug fixes and optimizations to Alpha 19."
Does that mean the game was upgrade to the newest version of UNITY?
Thank you.