Recent content by Gako21

  1. Gako21

    New forum guide for modders?

    According to what Brains said here, only the primary link has to be to a direct download site. People can still link other sites, such as Nexus, in their posts. If people have gathered followers in such sites, those people probably will continue to find the mods directly from there, not through...
  2. Gako21

    Skill Notes

    Gako21 submitted a new resource: Skill Notes - This mod adds skill notes to the creative menu that you can use to get skills without leveling up Read more about this resource...
  3. Gako21

    Skill Notes 1.0.0.0

    This mod adds four different notes into the creative menu that can be read to get one, five, 20 or 100 skill points instantly without leveling up.
  4. Gako21

    Rad remover mod or the drum mod on my SMG

    It is, but the full auto mod increases the firing rate by 12% as well.
  5. Gako21

    Loot Randomizer

    Gako21 submitted a new resource: Loot Randomizer - This mod randomizes the loot you get to be almost any item or block in the game. Read more about this resource...
  6. Gako21

    Loot Randomizer 1.0.0.0

    This mod, as the name suggests, randomizes the loot you get. Each lootable container has from one to five different items. The stack sizes are between one and a hundred but they still obey the stack limits of the items. Additionally, you can loot just about any block or item, most of which...
  7. Gako21

    Hunger Games Mod

    Gako21 submitted a new resource: Hunger Games Mod - This mod creates an arena system that forces the players towards the centre of the map. Read more about this resource...
  8. Gako21

    Beta Hunger Games Mod 1.0.0.0

    This mods adds a game mechanic that pushes the players towards the centre of the map to create a battle royale -type of gameplay. It is based on different biomes and the layout of the provided maps. The players outside the allowed biomes will be damaged and eventually killed if they stay out for...
  9. Gako21

    PC Maximum Game/Loot Stage?

    From what I know and understand: The highest gamestage you can get is by being level 300, having survived 300 days, being in the wasteland and having activated a tier 6 infected quest. That gives you a gamestage of 1548 from the formula [level * (1 + biome% + quest%) + daysSurvived + biomeFlat...
  10. Gako21

    A20 Loot Randomizer

    Correct. I noticed this same issue after a while in my own world. It seems to create the same items in loot and so far the fixes I've tried to implement haven't worked. I did, however, get told that this issue would be fixed in A21. So currently I'm thinking of a somewhat sensible solution that...
  11. Gako21

    A20 Loot Randomizer

    Loot Randomizer This mod, as the name suggests, randomizes the loot you get from about everywhere. Additionally, you can loot just about any block or item, most of which aren't even obtainable in vanilla. Not that they would usually really help you either. Qualities are also equal so the...
  12. Gako21

    Water % affecting stamina regen.

    After lowering my stamina regeneration through a mod I've become increasingly aware of it. I noticed that when in the range of 75% to 100% water the stamina regeneration works just fine. However, below that things differ. When the water is between 50% and 75%, the stamina regen is 3/4ths of the...
  13. Gako21

    Misery Business - A20 Modpack

    Misery Business This modpack doesn't really add anything new, but instead adjusts existing features to make surviving harder and the player think more about their actions. The player character isn't as fitted for the survival whereas zombies are more fierce than before. Items aren't often as...
  14. Gako21

    PC How the "random" part of the weapon or tool damage actually works.

    Alright, so, after a good night's sleep and some testing after, it seems that acquiring steel pickaxes from either looting or crafting does randomize the values evenly around the base value of 62,8. In other words, the histograms I made are complete rubbish when it comes to actual items found...
  15. Gako21

    PC How the "random" part of the weapon or tool damage actually works.

    Thank you both for the input. I did consider the CM to be one of the things that could apply error to the experiment but the seemingly well-fitting spectrum the different qualities had made me think it had no significant effect on it. I will continue testing.
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