Make a little and efficient defense building, to reduce your resources consumption. Make vulnerability point traps (fake door access) to focus the zeds only in one point an deploy your fire power only in this place.
I have any sugestion for the demolisher and other type of zombis.
The demolishers are a mutated military demolition officers, is normal that appears in military complex (specially Red Mesa or other bigs military complex) at same time of other type of military zombis. This bould be a natural...
In the actual massive (really massive) hordes this is contraproducent, imagine many levels of corpses around your base or anti horde structure, this make electric, dart traps or spike defenses uneffective quickly and get to the zed the indirect option to make stairs of own corpses and attack...
Runners hordes during normal nights and concatenated screamers are very frequent, especially if you have a very hot base (many working tables and furnaces processing material at the same time.
why this have been removed from the build menu? They are essentials for the base defense system in the firsts hordes and the eventual herrant horde attacks especially if is a runner horde.
Thanks for the replies.
The implementation os this mechanic have many options, the most great the possibility and necessity of cook the basic food up of 40% of condition (for example) to get new food with 100% of condition and with a degradation time very much slow (depending of the grade and...
Hi, I m playing this game since the version 15 and y think that this game need any type of food degradation mechanic.
A food degradation mechanic depending of a ambiental conditions (like a the long dark for example). When the food degradation increase the intoxication probability is higer and...