Recent content by FramFramson

  1. FramFramson

    PC V3.0 Dead Hot Summer Dev Diary

    REALLY can't wait to see the POIs all revamped with the new sign system. Question for anyone, not just Laz: Are the new signs craftable? 1781432809 I'm generally okay with most (but not all!) vanilla settings, but I think this is a great update for addressing to many little gripes all at...
  2. FramFramson

    Vehicle Madness for V2 Series

    Ahaha, I was actually asking more for advice on how to do so. I think you had some info about changing spawn rates a long time ago but I have no idea where it is now! But yeah, the first and this points on my list above are basically all about tweaking spawn rates for findable on-map cars. I...
  3. FramFramson

    PC V3.0 Dead Hot Summer Dev Diary

    LOL! Thinking the same! Sage's alt?
  4. FramFramson

    Trying to make the game more randomized (in specific ways), got three questions.

    First, a question about vanilla settings. What setting is best in the game to get truly random blood moons, or closest to this? It seems like "range" is only ever additive, though maybe I've just been getting "lucky" on rolls (only + and not -, so if I've put in, say 7-day with 7 days range I've...
  5. FramFramson

    Khaine's V2 Modlets! (Bigger backpacks, HP bars, etc)

    Question for ya Khaine. Are the values in the headshot modifier mod percentages? Was thinking of tinkering with them, but I don't want to break scaling (i.e. accidentally make Warrior harder than Insane), so I need to keep any changes in line with the player damage multipliers for the affected...
  6. FramFramson

    Fram's various dumb tiny tweak modlets

    FramFramson submitted a new resource: Fram's various dumb tiny tweak modlets - Several small modlets changing various elements of gameplay or graphics. Read more about this resource...
  7. FramFramson

    Vehicle Madness for V2 Series

    Well, it seems like the last point about using existing vehicle mods to add new stuff to VM is definitely impossible without Unity work, so that answers that question anyway (reusing active .unity3d files for static blocks doesn't work because the vehicle models are physics-enabled, and also at...
  8. FramFramson

    Vehicle Madness for V2 Series

    Ragsy, I've been tempted to run this again, but also tempted to run a much simpler mod I was thinking of putting together. What I'd really like to do is not reinvent the wheel (heh) by modding some of VM - hopefully just via configs (mostly), and I'm wondering how practical it would be for me...
  9. FramFramson

    Classic Pickup for v2.x

    FramFramson submitted a new resource: Classic Pickup for v2.x - Lastest update of "Classic Pickup" vehicle mod from A19/A21/V1.x Read more about this resource...
  10. FramFramson

    IZY - AIO pack V5.1 / Vanilla Replacer V1.3 / Heavy Weapon Pack V1.1 (7D2D 2.0 , 2.2)

    Oh, one more thing. Are the melee weapons (medieval mace, halberd, etc.) gone from the pack now? I'm not a huge melee guy and if they're gone that's okay with me, but they were kind of silly fun and someone else will probably miss them more.
  11. FramFramson

    IZY - AIO pack V5.1 / Vanilla Replacer V1.3 / Heavy Weapon Pack V1.1 (7D2D 2.0 , 2.2)

    Are you getting this error with the previous pack (IZY 4.0+), or with the current 5.0 version? 1751615037 Also, I just want to say that the new mod image is hilarious. xD
  12. FramFramson

    PC V2.0-2.4 Storms Brewing Dev Diary

    Is there a list of the changes just between the last experimental and the actual release version today? You know, like the snail-speed debuff, the bees, etc.
  13. FramFramson

    PC V2.0-2.4 Storms Brewing Dev Diary

    lmao, saw this and just came here to say you called it.
  14. FramFramson

    PC V2.0-2.4 Storms Brewing Dev Diary

    So quick question for @faatal or anyone else on the dev team, or anyone else who might know: Prior to the update, splat3 and splat4 were generated in RWG in order to lay out roads and water. RWG now generates a splat1 and a splat2, which it didn't before. These seem to be blank, but since...
  15. FramFramson

    PC V2.0-2.4 Storms Brewing Dev Diary

    Yeah, I'm assuming I'll have to mod it, but I also suspect that a "removed loot cap" mod is something we'll see very quickly.
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