Recent content by FilUnderscore

  1. FilUnderscore

    Improved Hordes [V1.0]

    https://community.7daystodie.com/topic/26781-improved-hordes-v10/?do=findComment&comment=561906
  2. FilUnderscore

    Improved Hordes [V1.0]

    You can delay the number of days before hordes reappear in areas on the map, look at the "zone_horde_repopulation_days" and "wilderness_horde_repopulation_days" settings. Hordes are simulated across the map and load in when nearby. Will look at the error, thanks for bringing it up. @Wyrm pretty...
  3. FilUnderscore

    Improved Hordes [V1.0]

    IMPROVED HORDES 2.0.0-beta.1 for A21 b324 released. This is an experimental release of Improved Hordes. If you encounter any bugs/performance issues regarding the mod, report them in the Issues section of the repository with the experimental label. Download...
  4. FilUnderscore

    Improved Hordes [V1.0]

    Looked into it, seems to have been a bug regarding how the AI processes interruptions and was slightly affected by the event distance nerf as well. They seem to be reacting much better in the dev build for next release. Update on the POI: I've tweaked and improved the detection algorithm, for...
  5. FilUnderscore

    Improved Hordes [V1.0]

    Must be related to this config line in the Config/ImprovedHordes/hordes.xml file, Adding this to the gs tag should fix it temporarily (my bad, forgot about not having a max/increaseEvery tag): I'll push out an update soon with a more permanent fix. EDIT: Update has been pushed...
  6. FilUnderscore

    Improved Hordes [V1.0]

    IMPROVED HORDES 1.1.1 UPDATE RELEASED FOR ALPHA 20.5 B2. Changelog: Updated for compatibility with Alpha 20.5 b2. Added Optional Mod Manager support. New Settings <enabled> in <wandering_horde> to enable/disable custom wandering hordes. <enabled> in...
  7. FilUnderscore

    Mod Manager [V1.0]

      [1.1.1]   Mod Manager   Manage your mods smarter by having an in-game tool to help manage all your Mod Settings and Updates through one interface, the Mods menu.   Features: Mods List/Settings UI accessible from the main menu. Enable/Disable and customize mod settings from mods that...
  8. FilUnderscore

    Improved Hordes [V1.0]

    Currently only scout hordes can be disabled in the settings.xml file, however I am looking into adding the option to disable wandering & patrol hordes. Expect this in a future patch. The mod is intended to be played with all 3 hordes active (and will be balanced as such), so the option to...
  9. FilUnderscore

    Improved Hordes [V1.0]

    The hordegroup tag doesn't support a group attribute so you can remove that, so it becomes: <hordegroup name="RaiderScout" weight="0.25"> ---- The entity tags work similar to the entitygroups.xml entries where you are specifying the entity name from the entityclasses.xml. For example...
  10. FilUnderscore

    Improved Hordes [V1.0]

    IMPROVED HORDES 1.1.0 RELEASED FOR ALPHA 20.3 B3. Changelog: Added Smarter heatmap that affects nearby chunks. Simply being in a location for a long time will increase the heatmap by a small amount, normal heatmap activities will count more relative to roaming. Affects the...
  11. FilUnderscore

    Improved Hordes [V1.0]

    That's good to hear, though some of the zombies may not appear in the hordes that the mod generates due to the fact that hordes need to be manually set up. I've put up a guide on the wiki on how to go about adding new horde groups in the hordes.xml file for anyone interested in that. I'm looking...
  12. FilUnderscore

    Improved Hordes [V1.0]

    Terms of Use: Definitions: Private Use = using the mod for personal use or hosting/running a server with the mod installed. Binaries = the DLL file (ImprovedHordes.dll) distributed alongside the Improved Hordes mod. Source Code = the files that fall under the “Source” directory in the...
  13. FilUnderscore

    Improved Hordes [V1.0]

      [2.0.2] Horde alert, Survivor! There's been a sudden abundance of Zombies all over the place. Screamers are now popping up in major towns, and we're finding sleepers on the road. Stay safe out there.   Backstory:   This mod was initially an idea I came up with after playing A19, and...
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