Recent content by Falcon197

  1. Falcon197

    PC v1.x Developer Diary

    I think you're reading too much into what I mean when I say more complexity in building.  Having more than one path to success in a system is by definition a more complex system.  Based on what you're saying about preferring fewer steps to build, I would assume you can appreciate the fact that...
  2. Falcon197

    PC v1.x Developer Diary

    Anecdotal.  Lots of the announcements and dev stream discussions around roadmap for the game included mention by Joel and others about meeting backer goals and executing "long planned changes," but there's little mention of player feedback - especially if there's a lot of criticism and pushback...
  3. Falcon197

    PC v1.x Developer Diary

    A few things I'd point out - TFPs' vision for 7 Days has been murky and subject to constant change.  It's difficult to align to something inconsistent.  And it's not just me relying on mods as a remedy to bugs or poorly refined features that were forced as part of that murky vision.  My frame...
  4. Falcon197

    PC v1.x Developer Diary

    I'll politely call BS in turn, Roland, because I and many others rely on mods or DIY fixes out of habit since we don't expect our feedback to be taken seriously.  No one who understands how small-time early-access game development works is demanding a perfect product, and there's lots of fog...
  5. Falcon197

    Can't Place Blocks Under Ground in Debug Mode

    Title says it all - in A21 it was possible to use debug mode to float under the ground and place blocks.  1.0 doesn't seem to permit this.  Is there a way to enable clipped block placement?  I'm also unable to place bigger blocks to delete invisible colliders (child meshes) left behind from some...
  6. Falcon197

    PC Alpha 21 Dev Diary

    I second this question and suggestion.  More custom blocks is better.
  7. Falcon197

    A21 Issue with grass and plants underwater

    Title says everything.  I found a lake near the Our Best Moments log cabin POI that had a dock and bridge over to a shed that had lots of grass and chrysanthemums growing underneath the water.  I've seen this in a few other spots too near lakes and rivers.  More of the time the bigger water...
  8. Falcon197

    A21 Issue w/ swimming crawlers having buggy animations

    So last night I explored one of the drain pipes and had a couple crawlers pop out at me.  But they had a weird movement interaction with the water in the bottom of the pipe, where it's like their NPC tried to use a swim animation but ended up floating through the air instead.  I'm not sure if...
  9. Falcon197

    A21 Issue w/ BPG Shapes

    The shapes menu for framed BPG appears to be bugged.  Using the radial menu, I can copy the shape of framed BPG from POIs but when I open the shapes menu there are no options available (and there's nothing input into the search box, or any tabs or favs toggled).  Also this is for BPGs used in...
  10. Falcon197

    PC Alpha 21 Dev Diary

    If looters are grouped with other players who opt to specialize in something other than looting, it benefits the looter to pass along stuff they find that is more useful to the other people.  Because assuming the others aren't complete lazy loafs, they can specialize in things like cooking...
  11. Falcon197

    PC Alpha 21 Dev Diary

    No opinion on pets, but LBD absolutely needs to come back to 7 Days.  The perk system has been in a weird and unnatural state for the last few alphas with the way things are categorized and gated.  There's too much rigidity in how the skill trees are structured to where it's really hard to...
  12. Falcon197

    Custom Paint Orientations

    Update: I figured out a solution to this problem and thought I'd share it here. Since my custom materials used Ocb's texture framework, changing the painting.xml config parameter for SwitchUV and GlobalUV from False to True made the paint surface ignore block rotations.  Hence, the issue is now...
  13. Falcon197

    Custom Paint Orientations

    So I'm currently working on implementing some custom painting mats and they work fine in the game, except that painting them on the side of anything other than a regular block leads to the mat being 90 degrees off.  Here's an example: Notice the bricks have a normal orientation on the block...
  14. Falcon197

    PC Alpha 21 Discussion Overflow

    Tell that to every cheeseball base builder who abuses the voxel system and AI pathing to create infinite loops so they can claim they've mastered the game lol. My objective isn't to hinder the blood moon.  It's to establish sensible conditions for viable (not impervious) base defense.  What's...
Back
Top