faatal's latest activity

  • faatal
    faatal replied to the thread PC V2.0 Storms Brewing Dev Diary.
    There is nothing special going on here. It is just the normal fix bugs and tweak stuff after each x.0 release. Some of it just happens...
  • faatal
    faatal replied to the thread PC V2.0 Storms Brewing Dev Diary.
    A variety of things like: Improvements to challenge data loading so we can change objectives without breaking the data or making a...
  • faatal
    faatal replied to the thread PC V2.0 Storms Brewing Dev Diary.
    1 - We have discussed badge name/description and art changes, so we may be doing something there. 2 - Yes, I don't think the reward vs...
  • faatal
    faatal replied to the thread PC V2.0 Storms Brewing Dev Diary.
    Drive vehicles - Probably no. Coordination - They will spread out but that will probably be more from randomness than anything. They...
  • faatal
    No. 2.1 is the same save data format as 2.0. All the 2.1+ versions should be compatible with 2.0. 3.0 may even read 2.x saves, but it...
  • faatal
    Yes, we do update our Unity version for every major release. Internally we do that several times until we lock in on a version for...
  • faatal
    In 2.1: Removed "Animation queue full" warning. Done for 2.2: Fixed "Occlusion: RemoveEntity x missing" warnings on dedicated servers...
  • faatal
    That message is removed for 2.2, but you can fix it now by editing your player profile. Change your hair and apply it.
  • faatal
    faatal replied to the thread V2.1 Stable.
    The sleeper corruption bug did just that, corrupt the data, so the fixed code cannot restore the correct data as it was lost. What the...
  • faatal
    faatal reacted to mandalorianisback's post in the thread V2.1 b7 EXP with Thanks Thanks.
    Hi devs, I would like to appreciate your hard work on this and for the crazy fast response on those bug fixes. - THIS IS THE WAY
  • faatal
    faatal replied to the thread V2.1 EXP.
    I figured it was that one. I removed it and change will either be in 2.1 or 2.2.
  • faatal
    faatal replied to the thread V2.1 EXP.
    We have more changes for storms coming. Probably in 2.2. Damage will take much longer to happen, but there will be additional effects...
  • faatal
    faatal replied to the thread V2.1 EXP.
    What is the full message as I don't see anything like that in code?
  • faatal
    faatal replied to the thread V2.1 EXP.
    Do you mean CrouchType? 1752111030 It is x2. Feral sense is mostly x2.5 with a few entities overriding that.
  • faatal
    faatal replied to the thread V2.1 EXP.
    Game play trumps realism, but for those who want a logical reason I have a better one than how I phrased it in the notes. Zombies are...
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