EvilPolygons's latest activity

  • EvilPolygons
    EvilPolygons reacted to murky water's post in the thread Refund with Like Like.
    good! thankyou for linking to that. it was so awful when it happened i =still= think about it to this day. wretched stuff
  • EvilPolygons
    EvilPolygons replied to the thread Refund.
    Yeah, the case received a lot of mockery with its media coverage, but when you read the details of the case it's pretty horrific. It...
  • EvilPolygons
    EvilPolygons reacted to murky water's post in the thread Refund with Like Like.
    be careful with that. the coffee was nearly 90c and she had extensive scald burns requiring multiple skin-graft surgeries repair her...
  • EvilPolygons
    EvilPolygons reacted to zztong's post in the thread PC V2.3 Experimental with Like Like.
    I think I see. You're suggesting that if there's an algorithm computing environmental light based on the player's location, perhaps that...
  • EvilPolygons
    EvilPolygons reacted to zztong's post in the thread Airports with Like Like.
    But the driveway Parts have a planned amount of content to overwrite, usually 1-3 blocks on the Tile on which a POI is placed. They...
  • EvilPolygons
    EvilPolygons replied to the thread Airports.
    Haha, yeah, I've thought about it. Just to see what would happen. But I've been neck deep in my procgen stamp project and it's been...
  • EvilPolygons
    EvilPolygons replied to the thread Why DONT you want jars.
    Which had nothing to do with my original comment. You were just shifting the goalpost around for the sake of your own argument, because...
  • EvilPolygons
    EvilPolygons reacted to Syphon583's post in the thread Why DONT you want jars with Like Like.
    Look, is it realistic without them? No. Would the game's survival mechanic be improved with them back? Also No. Nearly every other...
  • EvilPolygons
    EvilPolygons reacted to Sapient6's post in the thread Why DONT you want jars with Like Like.
    Go a couple steps further: Dew collectors don't work in the Burnt Forest and Snow biomes. Dew collectors collect irradiated water in...
  • EvilPolygons
    EvilPolygons reacted to Kyoji's post in the thread Why DONT you want jars with Like Like.
    I think inventory management is important in a survival game and adding an extra slot for jars wouldn't be much of an issue. Unless they...
  • EvilPolygons
    EvilPolygons reacted to Soulmonster's post in the thread Room for improvement with Like Like.
    Maybe it isn't possible. But even if is isn't possible, I'd still prefer it to how it is today, because it just bugs me so much that...
  • EvilPolygons
    EvilPolygons reacted to Soulmonster's post in the thread Room for improvement with Like Like.
    Yep. And if that makes the game too easy then make it harder some other way, like with more demos, automatic sledges that break down...
  • EvilPolygons
    EvilPolygons replied to the thread Room for improvement.
    Don't care, to be honest. Zombies may not be real, but gravity is. I know how gravity affects things and what happens when soft squishy...
  • EvilPolygons
    EvilPolygons replied to the thread Why DONT you want jars.
    I agree mostly but not entirely. One of the things about this game that screams "it's the apocalypse and everything is terrible" is...
  • EvilPolygons
    EvilPolygons reacted to Roland's post in the thread Why DONT you want jars with Like Like.
    This is a great idea for a mod because of how in depth and complex it is. Maybe this is the disconnect that you have with the...
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