EvilPolygons's latest activity

  • EvilPolygons
    All I wanted was a Pepsi.
  • EvilPolygons
    EvilPolygons replied to the thread PC V2.2 b3 EXP.
    The "piercing" damage type should definitely make a difference in the context of armor piercing bonuses. But I'm not sure if armor...
  • EvilPolygons
    EvilPolygons replied to the thread PC V2.2 b3 EXP.
    Totally agree. It's the zombie apocalypse. No one in post-apocalypse Arizona is going to be forging katanas. I'd much rather see stuff...
  • EvilPolygons
    EvilPolygons reacted to Suxar's post in the thread PC V2.2 b3 EXP with Like Like.
    Knife weapons are the only ones that have additional damage bonuses from stealth. Maybe it's worth using them properly, and not for...
  • EvilPolygons
    EvilPolygons replied to the thread PS Ps5 Problem.
    Major updates such as 1.0 -> 2.0 -> 3.0 etc break savegame compatibility. But minor updates between versions are generally safe. If a...
  • EvilPolygons
    EvilPolygons replied to the thread V2.2 b3 Stable.
    The server *probably* does have a serverside backpack mod installed. That's the most common reason for this problem. Post the server...
  • EvilPolygons
    EvilPolygons replied to the thread Custom River Stamps.
    Just an update to correct an earlier assumption that I made about the raw file format: After using an analysis script on various...
  • EvilPolygons
    EvilPolygons reacted to zztong's post in the thread Adding stuff to the game with Haha Haha.
    Many people have commented in the past that they do. My own incompetence with the E key keeps me from enjoying the Gyrocopter.
  • EvilPolygons
    EvilPolygons replied to the thread V2.2 b3 Stable.
    All of these posts are exactly why I don't use those backpack mods. We go through this over, and over, and over again on the forums...
  • EvilPolygons
    EvilPolygons reacted to zztong's post in the thread ZZTong-Prefabs (V2.0) with Like Like.
    I believe the current (2.1) release of this modlet is working with 2.2. I can make a 2.2 release if needed but it would not include any...
  • EvilPolygons
    EvilPolygons reacted to Riamus's post in the thread V2.2 b3 Stable with Like Like.
    If you see that same thing, you do have a mod installed on the server. It is probably a backpack/UI mod. You may think it isn't there...
  • EvilPolygons
    EvilPolygons replied to the thread Custom River Stamps.
    After running many, many tests with stamps of varying depths, I've found that the water level doesn't just "sit at" 7453 or thereabouts...
  • EvilPolygons
    EvilPolygons replied to the thread Custom River Stamps.
    Important thing to note about those scripts is that, again, there is no transparency data at all in the raw canyon stamp. So when you...
    • Figure_1.png
  • EvilPolygons
    How about a movie tie-in? 28 Years to Die.
  • EvilPolygons
    Yes, that's correct.
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