Recent content by Double G

  1. Double G

    PC V2.0 Storms Brewing Dev Diary

    Here's an idea...the smell from rotten meat should not attract zombies. IN FACT, it should help MASK the smell that zombies like. Remember the Walking Dead when they covered themselves in zombie guts so they could walk amongst the zombies and not be detected? Well, you could say that those...
  2. Double G

    PC V2.0 Storms Brewing Dev Diary

    I've said it before and I'll SAY IT AGAIN...many people have become problem seekers. We (in "developed" lands at least) no longer have the immediate and tangible threats that we've evolved to deal with, yet we still have those combative mechanisms functioning. I remember Liam Neeson bringing up...
  3. Double G

    PC V2.0 Storms Brewing Dev Diary

    I've always considered this game to be in an alternate reality with its mix of old and new tech, i.e. the abundance of CRTs and flatscreens, etc. It's kinda like that movie It Follows. They had rotary phones and black and white CRTs but modern handheld games and new car models. Though that...
  4. Double G

    PC V2.0 Storms Brewing Dev Diary

    I have a prediction about the future of jars and water, etc... ...they're barely going to make a dent in the gameplay...at least in mine for sure. When I played A16 recently for 50 days, the concept of getting drinkable water quickly faded into the background. Getting drinkable water in the...
  5. Double G

    PC V2.0 Storms Brewing Dev Diary

    The Creation of Moe by DoubleanGelo
  6. Double G

    So people are going to Vein i guess

    I streamed Vein months ago...before it was trendy. The same with the recent A16 trend. I'm not saying that I'm a trendsetter...I'm just saying. I really liked how the forests looked and the hotwiring of cars was cool. But the zombies looked horrible and the combat felt terrible. There were...
  7. Double G

    PC V2.0 Storms Brewing Dev Diary

    I covered Chuck at length on a stream. I don't know if a whole video is worth making for Chuck alone. Is there something else I missed?
  8. Double G

    About reworked yeti and mummy

    I will be adding the current Plague Spitter zombie model back into the game in my next zombie mod pack. I'll have him spawn in the Desert only but just be a regular zombie and not spit bees...unless I get ambitious and model a beehive into his head and neck area like the beehive zombie from the...
  9. Double G

    PC V2.0 Storms Brewing Dev Diary

    Default Cops spit one stream. Feral Cops spit three tightly grouped streams that fan out a little over distance. Radiated Cops spit six streams that fan out even more and Infernal Cops spit six streams that fan out a lot. Dodging radiated and infernal streams can be more dangerous because if you...
  10. Double G

    PC V2.0 Storms Brewing Dev Diary

    WONDERFUL news!!!
  11. Double G

    PC V2.0 Storms Brewing Dev Diary

    Hello Sir. How will this change affect basic zombie mods - i.e., mods with unique models but no additional C# code?
  12. Double G

    PC V2.0 Storms Brewing Dev Diary

    That's like saying, "Hey, you guys grabbed that hot pan and it burned your hand. It would be cool if you tried to grab it again". Where are they hiding it? I went to their website and their last roadmap was from 2023.
  13. Double G

    Bloodmoons Music

    It's GREAT! I love it! It's perfectly 80s.
  14. Double G

    I gave storms a chance but im glad they are being changed

    Bottomline is they're boring and annoying. They're as challenging and fun as having to clean a toilet. If you consider simply avoiding something a challenge then I don't know what to tell you. And the fact that you think it's bad to allow the player to wear things to stop the storm from killing...
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