Recent content by DiscipleOfBryan

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    PC Demo zombies damage is stupid...

    Wholeheartedly agree with the sentiment that Demolishers are severely overpowered in that they render reinforced concrete and Iron Garage Doors (v1, 2.5k hp) utterly useless. It wouldn't be as bad if, say, the explosion damage were reduced to 4000 and we were able to upgrade Garage Doors to...
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    PC Alpha 18 feedback and balancing thread

    Change Dukes to be made of (and scrap to) Scrap Iron. Problem solved? (also discourages scrapping them because of how easy it is to get Scrap Iron)
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    PC Alpha 18 feedback and balancing thread

    "Is it necessary?" did refer strictly to Hobo Stew alone, I realized I should clarify that after posting but got distracted working on a mod. Regardless of Hobo Stew, I'm all for the Rotten Meat-oriented changes (including changes to farm plots/LotL).
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    PC Alpha 18 feedback and balancing thread

    Thaat's better. As a hunting/farming/cooking oriented player, I quite like the changes coming down the line. Excellent! I was just talking with my friend no more than 12 hours ago about this; I was thinking of adding a recipe for Sham Sandwiches which would use canned Sham and Moldy Bread, so...
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    [Help] Localization.txt and item names/descriptions; what am I doing wrong?

    UPDATE: This issue appears to be caused by a bug. __________________________________ I'm having an issue with localization... I've (via modlet) added a new food item and added entries for its name and description in Localization.txt, even gave the item a specific "DescriptionKey" property...
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    Help needed, can this be done? RE: recipe multiple unlock requirements.

    I'm planning to add a recipe (schematic) to the game and for the purpose of balance, I'm hoping to make it so that a player must meet all of the following requirements before they can craft the item in question: Level 5 in <Existing Perk A> Level 5 in <Existing Perk B> Obtain and...
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    DiscipleOfBryan's 7 Days To Die Mod Compendium

    As per Modding subforum customs, here is a list of mods created by me for 7 Days To Die – seeing as how I now plan to make at least a few. If you'll forgive me, that's about all the preamble text that needs to be added here... __________________________________________________...
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    Logical Iron Mining [A18.1 b8 +]

    Preamble: __________________________________________________ Logical Iron Mining GitHub/Download: https://github.com/DiscipleOfBryan/7dtd_logical_iron_mining Completed Features: Reverts terrIronOre block behavior to give resourceIronFragment on Harvest. Reverts oreIronBoulder block...
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