Recent content by DarkUncleBoh

  1. D

    Question / clarification on HealthChangeOT (buffs.xml)

    I understand that it is health change per second... but can anyone shed any light on why buffShocked uses it with an operation "base_add" and a value of "-6" where everything else using HealthChangeOT seems to use "base_subtract" and a positive value? Part of a mod I'm working on will be...
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